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| From: Midway Entertainment Category: Video Games
Buy New: $39.99
New (4) Used (3) from $24.99
Avg. Customer Rating: 19 reviews Sales Rank: 2124
Platform: Nintendo Wii ESRB: Mature Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Age: 17 - 20 years Operating System: Nintendo Wii Shipping Weight (lbs): 3 Dimensions (in): 0.1 x 0.1 x 0
MPN: 19176 UPC: 031719191765 EAN: 0031719191765 ASIN: B000NDFFFE
Release Date: May 29, 2007 Availability: Usually ships in 1-2 business days
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| Customer Reviews:
well worth it November 3, 2007 1 out of 1 found this review helpful
I rented this game, and it was so rad that I had to buy it. The best part about it is challenging a roommate or friend to a battle, and being able to use the player that you created. It's just easy enough that if you have had game experience you can pick up the wiimote and dive into two-player mode, and not feel left behind.
nice but... November 1, 2007 0 out of 2 found this review helpful
I like this game don`t get me wrong it could be refreshing and at the same time bring memories of the first titles released more than a decade ago. It features a couple mini games as you probably now by now like motor kombat which is kind of a Mario karting but with mortal kombat characters it`s fun!
Now about the wii controls for fighting which is what interests the most to players well sure it`s easier to do the special abilities of every character but at the same time I find it harder to fight, a lot harder.
For this reasons and I think the guys at midway understood that an arcade game needs some speed on buttons, you can also play with another controllers like the "wii classic" attachment or game cube controllers which I think it easier for fighting but less fun than with the wiimote.
Neat fighting game August 18, 2007 Control can be a bit diffucult to execute with the Wii remote. Over all quality of this game is very good but too bad you can't play against other players online.
Wii Controls NOT Nearly As Bad August 1, 2007 10 out of 10 found this review helpful
I am a "returning" gamer (haven't really played since SNES and a brief 3DO ownership in the early 90's), having been romanced by the Wii into coming back. I am 26 years old, married, all that jazz.
Anyhow, I used to play Mortal Kombat II as a kid and, to me, ONCE YOU'VE DONE TRAINING MODE for a while, the Wii controls work great. They work consistently for me, BUT I have significantly modified some of the suggested moves. For example, the "U" shaped moves I perform in the sort of way you would a "hit" in Rayman, when you're playing a music game: like hitting a drum with a drumstick, except I either do a little roll to the left or right at the end depending on what move I want.
Coordinating the B button is not that hard, come on. Go into training and do the moves repetitively until it happens every time. Was a little long for me, but I remained humble, had some faith in the developers and sure enough I found movements that worked for me.
The back-forth or forward-back motion requires you hold and move the remote on a fairly flat plane. My wife pointed out when I was not performing it correctly, my motions were "warping" to one side or another, or I was holding the remote oddly. A nice flat back-forth works great, every time.
Just like other reviewers say, sometimes it doesn't work. But I honestly think this is just "in the heat of battle" excitement making you a little sloppy with what are physical motions.
Honestly, the only thing I really DON'T like about this game is the "rubber doll" feel to the characters. Sometimes I feel like I am playing with Barbie and Ken just like I did when I was a kid by making them fight. They seem to have this sort of glazed over sheen over much of their personality and it feels a little plasticy. But boy are they vicious.
Anyhow, a solid four-star game all around. Worth the purchase price, or at very least the price of a used copy.
Kombat on the Wii July 11, 2007 Midway's long running fighting series hits one of the most innovative consoles in recent memory in style with Mortal Kombat: Armageddon on the Wii. Though it's pretty much a straight port of last year's release for the PS2 and XBox, the Wii version of Armageddon makes use of the Wii remote, which in itself is reason enough to check this game out. Though it doesn't offer the greatest amount of satisfaction, the Wii-specific controls offer a new twist on the tried and true Kombat gameplay; however the absolute best way to play Armageddon is with the Gamecube controler, or better yet, the classic gamepad. Other than the Wii-specific controls and instructional video, there's really nothing else added on to the Wii release of Armageddon, though the game looks noticibly better and still plays quite well. Konquest and Kart modes are still here as well, and the game offers quite a bit in terms of replayability. That being said, if you didn't pick up Armageddon when it first came out last year, and you own a Wii and have been craving some more than solid fighting action, then look no further.
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