NDS (Nintendo DS) Shop
Search Advanced SearchView Cart   Checkout   
 Location:  Home » Nintendo DS » All Games » Donkey Kong Jungle Beat  
Categories
Nintendo DS
Nintendo Wii
Narrow your search
Fantasy
Fighting
Horror
Military & Espionage
Sci-Fi
Shooter
Fantasy
Horror
Military & Espionage
Sci-Fi
Shooter
Related Categories
• All Games
GameCube
• Action
GameCube
• Kids & Family
Specialty Stores

Donkey Kong Jungle Beat

Donkey Kong Jungle Beat
From: Nintendo
Category: Video Games

List Price: $19.99
Buy Used: $9.44
You Save: $10.55 (53%)

Qty 2 In Stock


New (6) Used (16) from $9.44

Avg. Customer Rating: 4.5 out of 5 stars 10 reviews
Sales Rank: 3110

Platform: Gamecube
ESRB: Everyone 10+
Media: Video Game
Edition: Game
Autographed: No
Memorabilia: No
Number Of Items: 1
Batteries Included: No
Operating System: Gamecube
Shipping Weight (lbs): 1
Dimensions (in): 7.5 x 5.4 x 0.6

MPN: dolp g ybe
Model: 45496962708
UPC: 045496962708
EAN: 0045496962708
ASIN: B0007D4MUE

Release Date: March 15, 2005
Availability: Usually ships in 1-2 business days

Customer Reviews:
Showing reviews 6-10 of 10
 « PREV  
1 2

5 out of 5 stars Innovation and a cool, deep combo system   April 27, 2005
 5 out of 5 found this review helpful

Now if only this game will be popular enough to produce a sequel. It should be, for how good it is.

This game is the most innovative game I have seen since Katamari Damacy for PS2, innovation including but not limited to the cool bongo controller. As for me I don't have the bongos, but even with a standard controller the controls feel fresh. The game only uses four buttons, and that includes directions. And it works. Its control is spot-on, and is just a joy to play.

To advance in this game you collect crests of multiple colors, and before long you will find that to advance you need to take advantage of one of this game's biggest assets - its beat system. The 'beats' you collect work as both your score and your life meter. The cool thing about them is the combo system. Combos multiply the beats you pick up by how many tricks you have done, and a combo doesn't end until DK lands his feet firmly on the ground. Many of the stages are designed so DK doesn't have to land for a long time, making for some thrilling combos. Just pick up a banana and you earn 1 beat, but pick it up along with other bananas as part of a combo, and you may earn much more.

Using combos to earn the most beats you can in each stage, and the crests you earn for doing so, are what give this game tons of replay value. And using the combo system is just so fun that it keeps you wanting to come back for more. Some of the stages (maybe all of them, I don't know) let an expert earn many, many more beats even than you need for the best crest, while some stages are challenging enough that I, having played the game A LOT, still have not come close to the best crests.

I want to but I can't complain about the length; there are 32 platforming levels and 18 bosses. Actually those 18 bosses are 5 different bosses that repeat a lot, but that's alright; each time you meet one it has new moves to throw at you. The bosses are worth mentioning and were quite fun to learn, though only 1 of the 18 seemed difficult even at first. As for the length I want more, but this game's length is average or better; there is a lot to this game. But it is so good that I have played it tons, and now I want more. I beg Nintendo for a sequel. :)

The graphics are beautiful, and seamless as they switch modes and distances. The challenge isn't that great until you earn your way into the tougher stages, but the challenge of earning every crest has some very tough spots, and is still out of my reach (a good thing). I would say, with or without the bongos (your choice), buy this game.



5 out of 5 stars AWESOME!!!!!!!!!!!!!!!   March 29, 2005
 3 out of 7 found this review helpful

COOL GAME! IT SOUNDS CONFUSING BUT ONCE YOU PLAY IT, WHOOHOOO!!! YOU CAN RUN, JUMP, WALLJUMP, RIDE, EVEN SONIC CLAP!!


4 out of 5 stars A very entertaining action platformer from Nintendo...   March 29, 2005
 3 out of 3 found this review helpful

I purchased Donkey Kong Jungle Beat with the Bongos the first day that it came out. After a few minutes of learning the bongo based controls I was having a good old time indeed. As strange as playing a Donkey Kong Country type game with bongos sounds, controlling Mr. Kong is actually a fairly intuitive and very fun experience. With a tap to the right bongo the character runs to the right. With a tap to the left bongo, Donkey Kong runs to the left. Hit both bongos and he leaps to the air, hit both bongos while in the air and Donkey Kong will slam to the ground. Add a clap or a tap to the side of the bongos and a shock wave radiates from Donkey Kong and stuns enemys, allows Donkey Kong to grab any near by banannas, as well as causes Donkey Kong to swing from the hands of friendly monkeys hidden in cleverly placed floating bushes. Even if it does take you a bit longer than others to figure out what it is that you are doing with a set of bongos in front of you, the game is very forgiving for the first few levels. The level system in place uses barrels as worlds. Each barrel that you unlock holds four levels named after various fruits. A level will include two sub levels and a boss encounter. The sub levels end when you bite into the large fruit at the end of the level, once you bite into the fruit Donkey Kong will enter the fruit and collect as many beats as you can beat on the bongos in a period of five to ten seconds. The boss encounters range anywhere between a boxing match with a fellow primate, to a pinapple throwing contest with a robotic elephant with a cannon for a trunk. There are 18 levels in all to unlock, and from what I noticed the levels get progressively harder to the end of the game. In order to unlock these levels, you will have to collect medals that can be aquired with a decent or amazing score after each level. In order to receive medals, it is your job to get the highest possible bananna, or beat score for each level, so that you may unlock the bronze silver gold and platinum medals needed to complete the game. A beginner will most likely start out by getting scores around 300 to 500 beats, which will get a bronze and a silver medal. In order to get the gold and platinum medals you will have to get beat scores of 800 and 1,200. So, to boost those beat scores through the roof you will have to take advantage of the very cool combo system available. Basically, the longer you keep Mr. Kong off of the ground, the higher your combo will get. Run straight ahead, jump off of a ledge, then bounce off of a wall, grab onto a vine, swing on the vine and jump off and catch a near by hovering bird and you will be up to a combo of four. The higher your combo is, the more the beats are worth. And since this game is all about collecting the highest beat score for each level, you will definitely want to learn how to rack up those beafy combos of ten or more. Graphically, DKJB is definitely a beautiful game. Each level is bright and colorful, which fits into the whole jungle theme that Nintendo was going for here. The game runs at a solid 60 frames per second which keeps everything running nice and smooth. All of the characters are very detailed and animated realistically. The audio is also done very well. Each level has a unique tune playing in the background that you may not notice due to the non-stop bongo playing. The sound affects are also done quite well. My only complaint with this game is the fact that it takes roughly seven to ten hours to complete the game the first time through, quite possibly less than this for seasoned gamers. Once you get the bronze through platinum medals for each of the eighteen levels, the game is over. There is no cool un-lockable content, and there are no mini games or anything to that nature available after the game is completed. Other than that slight dissapointment, I have had a blast with this game. Beginers enjoy DKJB because it is relatively simplistic to pick up the bongos and jump right into the action. Advanced players enjoy the game because of the awesome combo system that can easily bring your beat scores well beyond the 1,200 mark. I personally enjoy the game because it is very fun and puts a smile on my face every time that I play. It is a goofy and whacky game that only Nintendo could come up with, and I must honestly say that it does the trick. I have already gotten the bronze through platinum medals on each of the 18 levels and I do believe that I will continue to play this game, simply because it is so much fun. I would recommend picking Donkey Kong Jungle Beat up for yourself or anyone who enjoys video games in general, it is a blast to play!


4 out of 5 stars Dance to the Jungle Beat   March 17, 2005
 5 out of 5 found this review helpful

So we've entered a whole new genre of game play. One that throws out the hand-held controller and replaces it with...BONGOS. I first heard Nintendo was making this game and laughed about it. Well, my mind was changed once I played the game. No, this isn't a game with an in-depth story, or any story for that matter. No, it's not a difficult game you will spend hours upon hours before defeating. This game is one thing and one thing only, fun. And you will have fun playing it, I promise you that. It takes a bit to get used to this Bongo style of game control, but how original.

If you're looking for a game that you can lock yourself up in your room and not return for a few days until you have defeated it, look elsewhere. But, if you're looking for a game that you and all your friends (if you have any) can pull out for a good laugh and a few hours of fun. This game will deffinitely accomplish that much. As I said before, this game isn't difficult...game play wise, but it does take some skill and coordination.

I will warn those who will play though, this game requires a lot of clapping that makes your hands sore, and at points you are to hit the bongos as fast as you can, which will make your shoulders and arms very tired. Needless to say it is all worth it. One other thing, this game is quite beautiful graphically and has some very well done levels and environments.

So go ahead, try something new, play the bongos, play donkey kong, laugh, play, live, and most of all, don't be so skeptical about these silly new gaming ideas.



4 out of 5 stars Fun and Innovative; A Welcome Change!   March 17, 2005
 4 out of 4 found this review helpful

It's rare that something this different comes along. There was Track and Field for the NES, the first to use a floor mat. There was the DS, which opened up a whole new world with the touch screen. Now there's Jungle Beat, a game which is truly innovative in every way.

Jungle Beat is a standard Donkey Kong platformer. It's side scrolling, and the goal is to finish the levels with the most banannas (referred to as "beats" in this title). Here's the twist: you control DK with the bongos.

The controls, strange as they may sound, are exceptionally intuitive. Left bongo moves left, right moves right, both top jump, clap to interact with the environment. Every stage has 2 "levels" and a boss fight. Once you beat that, your total remaining beats are measured, and you earn medals. the more beats, the more medals (with a possible 3 for each stage). As you earn more medals, you get more stages to play.

The concept is simple, but it is so much fun. If you already have Donkey Konga and the bongos, this is what you want.

The only down side to this title is it's only single player. A multi-player mode would have really enriched the experience.

GameCube owners should buy this game. There's nothing like it on any other system, and I doubt there ever will be.


Web Hosting & Domain Registration

Partner Sites

BluRay Movies & Players
Nintendo Wii
DVDs for Babies
Jeep Wrangler Accessories
Network Monitoring
DSS - Dish Accessories
Gourmet Food
Plasma TV Sales
Vacations