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Final Fantasy XII: Revenant Wings

Final Fantasy XII: Revenant Wings


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From: Square Enix
Category: Video Games

List Price: $39.99
Buy New: $30.00
You Save: $9.99 (25%)

Qty 1 In Stock


New (14) Used (9) from $24.48

Avg. Customer Rating: 3.5 out of 5 stars 36 reviews
Sales Rank: 1942

Platform: Nintendo Ds
ESRB: Everyone 10+
Media: Video Game
Batteries Included: No
Operating System: Nintendo DS
Shipping Weight (lbs): 1
Dimensions (in): 0.1 x 0 x 0

MPN: 90714
UPC: 662248907147
EAN: 0662248907147
ASIN: B000SSQPU8

Release Date: November 21, 2007
Availability: Usually ships in 1-2 business days

Customer Reviews:
Showing reviews 11-15 of 25
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4 out of 5 stars Pretty cool.   March 11, 2008
 2 out of 2 found this review helpful

This is an awesome game. I've had a lot of fun playing it thus far.. Save the fact I keep dying a lot. I've been so used to playing FFXII and so on, that I'm used to having things like potions, x-potions, ethers, etc, but in this game there isn't. Least not that I've seen. I'm also kind of sad that only Penelo, and.. Kytes, was it? Have any real magic ability. But other than that it's not too bad. Lots of people from FFXII in it again, which is nice.


1 out of 5 stars what the?   March 10, 2008
 0 out of 5 found this review helpful

I'm not the final fantasy fan that plays every single one. I tend to take my time and I was ready to play another final fantasy game. So I went and got this and I'm not really happy with it at all. I don't like the whole battling point and click then walk like a snail while I tell the other dudes to walk like snails and then die thing. I tried though but it still didn't do it for me. I rather go to the DMV.


4 out of 5 stars A Sequel with Zazz   February 27, 2008
 1 out of 1 found this review helpful

One year after the events of Final Fantasy XII, Vaan and his partner and friend Penelo meet with Balthier and his partner Fran to seek a lost treasure. This treasure though, ends up starting a new adventure to a lost continent in the sky. Not only that, but this continent is in danger of being destroyed by somebody called the Judge of Wings. The story it self promises new friend's, old ones, epic summons and equally epic battles.
Now, if you were a fan of FFXII and it's combat system, prepare for a totally different monster. The action/Gambit/MMORPG based combat system is COMPLETELY replaced with a strategic RPG gameplay. Through some strange tre3asure hunting events, Vaan and the others get a hold of the power to summon espers at will. With this power, the go on to stop wayward sky pirates, bad espers, and eventually the Judge of Wings. The game TRIES to incorporate strategic element by making a very pronounced rock-scissors-paper formula with melee-range-flying (respectively). Truth is, for the first half of the game you can just rush an enemy with overwhelming numbers. Later on though, you might actaully need to use some strategy to assist you. All the Hero character's you use can control a certain number of monsters and can eventually have a wide variety of buff, nerf, and powerful attacks. A true strategen will find plenty of ways to assault a mob of enemies, but mostly, you can just buff yourself a little and charge the group.
I personal found that the black mage character Kytes, (a small role pickpocket from the VERY beginning of FFXII) can pretty much handle most battles by himself do to the fact all his special attacks are high damage , large AOE magic attacks. Later in the game, when he get's a buff spell so his attacks do more damage, he is just overpowered. Other character's, Like this new one named Filo, are just too weak to consider using sometimes.
All in all, you will find a very rich game here. The pacing here can be a little much near the later levels, but it's not a terribly long game in the first place. Like most FF's exploration and doing sidequests are rewarded, just try not to tackle the entire game with =out leveling a little, or you will pay when you come to a boss, which are unforgivingly high leveled when you get to them. I would recommend this game to anoyone that beat the first to see what a l;ittle more of Vaan's dream as a sky pirate. If you were satisfied with nthe ending of FFXII, don't worry, this game does nothing to really change that ending.



5 out of 5 stars A Warcraft 3 game on DS   February 20, 2008
 2 out of 2 found this review helpful

The good:
- Amazing depth of gameplay, for a DS game. RW manages to perfectly balance the RTS and RPG elements, creating a great experience. In many ways, this game takes a lot of good things from Warcraft 3 and applies them to the FF Universe.
- Graphics and music are very good. Especially the levels with waterfalls look gorgeous.
- Game Speed is on the slow side (no Command and Conquer 3 here), but this works well with the limitation in controls. Having to be in multiple places at once is a bit more difficult on DS, so I look at this as an advantage.
- Game Difficulty varies between Normal to Hard. I am at 83% of the game and overall, all battles felt fair, even if some were more difficult than others. Like in any RPG, the key here is to level up a lot, which you can do with the side missions.
- How cool is this: You can create weapons - more powerful than anything you can buy or find. All RPG classes are also represented here, even if they have different names. You can also level up your summons, use high level spells that can change a battle's outcome and you can set up a gambit, for automatically using of a spell.

The bad:
For all its depth, it is rather hard to play this game as intended. The main problem here is the size of the screen. Your summons and characters are sprites and - when it is 20 of them on screen - it is difficult to select the ones you want. In this game, even summons have spells and using them efficiently, can help a lot. While the Y button can be used to select groups, I found myself using just the heroes' spells for most of the game.

The ugly:
The story starts very, very slow. I would guess that most reviewers that gave up on this game, did it because they got bored quickly. It takes 5-8 hours before you can start talking strategy / RPG gameplay, so be aware that you need some patience in the beginning.

Overall, this is a 5 star game in my book. Despite some minor setbacks, the final package is probably the best RTS/RPG on DS and maybe one in many iterations to come.
Do yourself a favor and buy this.



4 out of 5 stars Here's what you need to know   February 19, 2008
 1 out of 1 found this review helpful

First off, i have 30% of the missions done only, so once i finish the game i'll re-do this review.

Anyways, I'm seeing this game get a rating lower than what it should be. If you actually looked into the game before buying it (which is something everybody should do) you would know what it is. It's a RTS game where you summon espers and do battle with other armies of espers and pirates using your stylus. As far as I can tell, the storyline, while not the greatest, is good enough to keep me playing. The gameplay is amazing, but it gets hard if you don't keep up with your leveling. The Ring of Pacts is probably my favorite part of the game, i love unlocking new guys to use.

Don't go into this game trying to compare it to the original Final Fantasy 12. Even though i've never played it, I'm sure this game won't compare. Think of it as more of a stand alone FF game with the same characters from FF12

I'll break it down and go into more detail after I complete the game.


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