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| From: Greenwave Category: Video Games
List Price: $29.99 Buy Used: $20.45 You Save: $9.54 (32%)
New (11) Used (14) from $20.45
Avg. Customer Rating: 10 reviews Sales Rank: 1456
Platform: Xbox 360 ESRB: Teen Media: Video Game Age: 12 - 20 years Operating System: Xbox 360 Shipping Weight (lbs): 0.3 Dimensions (in): 7.5 x 5.3 x 0.6
MPN: 094922928627 Model: 92862 UPC: 094922928627 EAN: 0094922928627 ASIN: B00170D018
Release Date: June 19, 2008 Availability: Usually ships in 1-2 business days
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| Customer Reviews:
| Showing reviews 6-10 of 10 | | « PREV | | |
Pretty good for a first ever Crab game.. July 1, 2008 2 out of 5 found this review helpful
I got this and it's been a welcome edition to our 360 game collection. It's truely more sim than other sims. At first I thought it was another cabelas type deal.. Way better.. XXLGaming even has a Deadliest Catch Captains League.. For King Crab and Opie Seasons..
Fun if you like watching paint dry June 30, 2008 16 out of 20 found this review helpful
This is the most disappointing game to come along in a LONG TIME - I simply don't understand the other reviews giving this a recommendation. When Game Informer magazine gets ahold of this, I'm predicting they give it a 2 out of 10. And that's being generous. Where to begin?
There's a semblance of fun when you pick your crew and the kid says, "Capt, I've got a girl in my bunk and my girlfriends headed this way, can you stall her?" You can either help or not. What you decided to do has absolutely ZERO influence in the game. The question itself gives you hope that there's interaction and decisions to be made in the game....WRONG. After that, the game spirals down to the most BORING game ever created quickly. And, yes, I am a fan of the TV show so the disappointment is magnified.
So you pick your boat, slap your own name on it, and paint it to your liking. That sounds like a big thing but it really isn't as you hardly ever pan around to the front of the boat (no need to) to see your custom name.
OK, back to picking your crew. First off, it's a short list and you can't create your own. I picked my crew and before I even dropped my first pot, the girl gave herself a hernia. The appointed "medic" gives me the report that "He's got a hernia, we should probably drop him off next time we're in port." HE'S got a hernia?! What is the guy, gender-retarded?!
Moving on, you only have 1 question for the crew "How are you doing?" and they've only got 1 response "Doing great!" Occasionally as they begin to get tired they'll give you 1 or 2 complaints like "I need a break" or "You can't work with cold hands." But that's it, there's absolutely no real-time interaction. There's also ZERO interaction down in the galley. As in, you tell someone to cook a meal and they disappear off the deck. Why couldn't they have made an achievement around cooking a satisfactory meal on the rocking boat? You're either in the boat house or looking down on the deck. There's nothing in between.
You can call the other ships in the area. Again, only 1 question. "How's the fishing?" They'll give you 1 of 3 answers. Again, whatever response they give - or you give them when they call you - has ZERO influence in the game.
You can call the Coast Guard with only 1 question - I need a tow. What happened to the Coast Guard helping with injured crew members?
As for piloting the boat, it takes - literally - 5 minutes to go a few hundred yards, you'll get a taste of this on the VERY FIRST thing you do which is to pilot your boat in a straight line into port. Who considers this riveting fun???
It almost feels like you're playing the game in REAL TIME. It's is AGONIZINGLY SLOW. You decide to drop a pot: The crane picks up a pot, swings it around, lowers it to the deck. The guy unhooks the cable and takes out the buoys. Another guy crawls in with the bait then closes the latch. This whole exchange takes a minute or more. You have to do this over and over and over again - all the while to the sound of loud seagulls. No dialogue on deck, no music, just the sound of seagulls. Eventually you'll come back to pick up the pots. ZERO response from the crew when the pot if full. ZERO response from the crew when the pot is empty. You may get a dialogue box to pop up where a guy says, "I hope they're all like this" but that's it. There's ZERO animation. And the crab itself? 2-D??? What happened to technology in the 21st century??? It's embarrassing. The crab comes out of the pot in 2 Dimension then slowly melts away.
It took all my patience and then some to go through a season of King and a season of Opillio fishing just so I could say I gave the game a chance. It doesn't eventually get better.
And I've been playing strategy games for 20 years (starting with Link & Final Fantasy for the Nintendo - more recently playing the demo for Sid Meier's Civ Revolution which is EXTREMELY fun). This game is hardly a strategy game, it's a game with so many shortcomings - so many opportunities to make it good but they didn't - it's a total flop.
I give it star for the Bon Jovi song on the main title. Once you hit the "start" button, your spiral has begun.
Slowest Catch.... June 30, 2008 14 out of 15 found this review helpful
Let me preface this review by saying that I am a huge fan of the Discovery Channel series....
After long-awaited anticipation, I can't even tell you how excited I was to pop this into my XBOX, however, I have been sorely disappointed and this game has not lived up to my expectations. Here are my thoughts:
- Unless you have a considerably large television, you will struggle to play this game. The text is impossibly small to read and even with a 40" HDTV, I sometimes have problems seeing what is going on. I originally tried playing this game on a much smaller screen and found that I had to be within inches of the surface to read both the menus or the tips that sometimes pop up.
- There is a very sharp learning curve... even after reading the manual and doing the tutorials (twice, I might add), I'm finding it difficult to negotiate the career mode. Luckily, there are many online gamer forums that I have been able to help me figure out the parts that I missed somehow... (thank you thank you!)
- Time... To be honest, the main reason that I've already lost interest in the game is the slow pace of play. When setting a string of pots there is no way to speed up time, so basically you putter along until the crew has prepared the next pot to be dropped... which takes almost a minute. If you're like me, and looking for a game that is going to capture your attention- this is not for you. I actually ended up doing dishes while setting a string of pots last night, hitting the drop the pot button in-between each plate because I could not bear to sit and just stare at the screen while the crew loaded the pot with bait... Luckily, there are parts where you can speed up time but not many as you cannot whenever there is a pot on deck (i.e. dropping or picking up pots).
- The software also does not seem to be that smart... there are sometimes where I try to set the boat on autopilot so I can speed up the game (or travel to a predetermined point) where it won't let me because the boat is "too close to land," forcing you to negotiate whatever chunk of land you're near, which may or may not be anywhere close to your final destination (again... forcing you to just sit there and kill time...).
I will say in the game's defense, the sea simulator is fantastic- the game mimics accurately the undulations of the ocean and during rough storms you can almost feel yourself rising and falling with each wave. As a huge fan of the series, it is also fun to see some of the series favorites as game characters.
Other than that... I'd say play this game if you're looking to kill a lot of time and have infinite amounts of patience.
Deadliest Catch, that it is. June 21, 2008 5 out of 7 found this review helpful
I baught this game a few days ago and have been playing it off and on. This is a very interesting sim, and something original. I was looking for a fishing type game but this is so much more. Having complete control over where you fish, baiting, your crew, areas to fish... It can be overwhelming at first if you are person that is not used to sim-type games where there is alot of micromanagement.
Overall this game is very solid in regards to what it aims to do. It presents the challenge of being the captain of a fishing ship on the high seas and this definately does that.
The graphics are good, albeit not "cutting edge" for what some people look for. But I wasn't looking for eye candy when I got this. I was looking for something new and interesting to play and it is just that.
As you progress through the game it becomes more difficult as you have to traverse stormy weather, new prey, and disgruntled crew members.
Great game!!!
A deeply strategic game hidden below the surface June 19, 2008 7 out of 9 found this review helpful
The game starts out very slow by forcing you to play the tutorial "missions" before unlocking the career mode (which is where the meat of the game is found). Even after slogging through the tutorial, expect a steep learning curve, and expect to have a lot of questions that are not answered in what is laughably called a "manual". The upshot of this is that once you begin to figure things out for yourself you feel pretty good about yourself.
The controls are a little awkward at times, and there are occasional (but very noticable) graphical glitches, espectially in high seas. Also, this game nails the crab fishing simulation genre (for better or worse).
Managing crew members, ship payload, ship maintenance, fuel, time, weather, rival fishermen, and risking persecution by the authorities by fishing out of season (hint: make sure not to leave your pots soaking at the end of the season) all combine to create a deeply strategic game.
If you have ADHD then I would pass on this game, but if you are a little OCD like me then I suggest picking it up!
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