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| From: Atlus Category: Video Games
List Price: $29.99 Buy New: $23.93 You Save: $6.06 (20%)
New (21) Used (6) from $18.50
Avg. Customer Rating: 8 reviews Sales Rank: 5627
Platform: Nintendo Ds ESRB: Everyone 10+ Media: Video Game Batteries Included: No Operating System: Nintendo DS Shipping Weight (lbs): 1 Dimensions (in): 5.4 x 4.9 x 0.6
MPN: 40016 Model: RS-40016-4 UPC: 730865400164 EAN: 0730865400164 ASIN: B00139U8QI
Release Date: April 15, 2008 Availability: Usually ships in 1-2 business days
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| Customer Reviews:
| Showing reviews 6-8 of 8 | | « PREV | | |
Way too hardcore May 14, 2008 1 out of 6 found this review helpful
Unless you want to play with the game in one hand and a strategy guide or walkthough in the other, don't bother with this game. Yes, it has a nifty new gameplay mechanic, the pass-through attack instead of the "move then attack" system standard to tactical rpgs. That's fine and good, it's the other stuff that really kills the fun. Like Fire Emblem, there are limited new characters that you have to unlock. Unlike Fire Emblem, there are often special things you have to do to even get those characters to appear in the first place, something I didn't find out about until I'd already missed the chance to recruit two of the better characters in the game. If you're a sucker for punishment, or just looking for something way more challenging than the average TRPG, this might be your game. Everyone else, stay away.
Rondo of Difficulty April 24, 2008 12 out of 15 found this review helpful
As the title of my review suggests, this game is not easy. Those with experience playing strategy and tactics games will find this game playable. Those who have no experience should avoid this game, unless you are willing to learn and experience the difficultly that this game has to offer. Well unto the review!
The game is pretty much a tactics game where you move units and you gain exp points by either hitting your enemy or defeating them. Unlike most tactics games you do not move in front of them and choose an option to hit rather you go through them and that means you can hit multiple times all in one turn. Of course there are skills to prevent this as those with a special skill will prevent anyone from passing through them and only allowing one hit instead of multiple hits. Those who possess range attacks (bows, magic) you can attack from a distance, though you must be in range to attack and cannot attack after you move your unit (this does not apply to bow users as you can attack after you move, just remember to choose the bow option to attack). And like many tactics games the terrain affects your movement. Also, if your main character is defeated the game is over.
The game offers new additions to a traditional tactics game and those are all welcome but a few of those additions are not. Passing through enemies and hitting multiple times is a welcome to the series as most tactics games are pretty slow due to the one hit rule. In addition, there is a skill that you can build up called "OB" which is a special skill you can use that is very powerful depending on which character is using it. In addition once your character levels up you obtain skill points that you use to build up skills that will benefit your character. Another good feature is the ability to restart the stage (this cannot be done on the opponent's turn). This is useful since you get to keep all the exp points and levels you gained during the time you fought prior to choosing to restart the stage (this is probably your only option to gain levels for low level characters). Not everything found in the game is a welcome and here are the many gripes of the game.
Smart AI is a welcome for any game as it adds challenge to the game but not when the AI is too good or should I say cheesy. There are times when you will consider restarting a stage because you will need to outsmart your opponent otherwise be prepared for the enemy onslaught. When you restart a stage certain enemy units will gain new skills that they did not have when you first started the stage thereby giving the advantage to the AI. Also, unlike other tactics games where you can purchase items by going to a general store, in this game you send a group to buy items and they can either succeed, end up using all your money or fail. This is by the worst thing to ever happen in a tactics game where all your hard earned money can be blown by a single item purchase.
Even with all the short comings, I found the game to be enjoyable and playable (unlike Age of Empires where I am stuck forever on Jerusalem). As I stated before, I only recommend this game for those with experience playing strategy games (such as Age of Empires, Shining Force, Fire Emblem, Starcraft, Civilization, Ogre Battle, Final Fantasy Tactics just to name a few). Those with no experience will have a very difficult time playing through this game though if you can overcome the difficultly of this game then by all means buy this game. Recommended for fans of strategy/tactics games.
A must have April 18, 2008 14 out of 16 found this review helpful
Before you play the game, I suggest everyone does a run through the tutorial available from the start menu. There are ten lessons in all, each that will teach you how to play the game, otherwise you might find yourself frustrated when the enemy owns you in two seconds flat.
I'm not far into the game yet, but the battle system is interesting. Instead of moving to the side, front, or behind the enemy you have to drag your character through the enemy otherwise no damage will be done. Unfortunately there are times where you cannot attack an enemy with this strategy because of the ZOC.
With the battle system aside, I'm really happy with this game. The story progresses pretty fast, and so far the only draw back is the lack of free roaming. I'm hoping that once I get a little further into the game I can go to different locations to level up, without furthering the story line.
The art is beautiful, and the background music is pleasing to the ears. I highly recommend this to any fan of RPGs and strategy games.
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