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| From: Nintendo Category: Video Games
List Price: $34.99 Buy New: $23.75 You Save: $11.24 (32%)
New (36) Used (16) Collectible (1) from $22.00
Avg. Customer Rating: 17 reviews Sales Rank: 71
Platform: Nintendo Ds ESRB: Everyone Media: Video Game Batteries Included: No Age: 5 - 20 years Operating System: Nintendo DS Shipping Weight (lbs): 3 Dimensions (in): 5.4 x 4.7 x 0.5
MPN: DS-NTRPAZEE UPC: 045496737788 EAN: 0045496737788 ASIN: B000FRV2UK
Release Date: October 1, 2007 Availability: Usually ships in 3-4 business days
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| Customer Reviews:
What a DS RPG should be! October 8, 2007 27 out of 29 found this review helpful
Let me say, that I'm a HUGE Final Fantasy fan, and have only played two other Zelda games EVER, and never to completion. So it is with some surprise that I say "The Legend of Zelda: Phantom Hourglass" stands the model upon which all future DS RPGs should be. It has replaced Final Fantasy III as my new favorite DS RPG and it was no contest.
The graphics are second-to-none for the system. I thought FFIII and Chocobo Tales were good, but this takes what the system can do to another level. It's colorful, bright, cute, and stylish. For a game on such a small screen, the detail is wonderful.
And while some may pass off the stylus-only gameplay as gimmicky, I felt that the tight integration gave me a feeling of being more involved with the game, as opposed to simple button-mashing. The ability to control Link's speed with your stylus is a very clever take, and I actually prefer it to the usual "Hold down B to run." I also like being able to plot the path of my boomerang with the stylus. A very nice touch that adds to the fun of the game.
I enjoy the puzzles and the "time limit" set by the Phantom Hourglass is a great way to keep players on their toes in dungeons. The puzzles, while not overly difficult, offer enough challenge to be fun and not frustrating. And if you can find the hints to solve the puzzles (which are usually scattered somewhere), almost no thought is needed at all.
The story is engaging (this is a sequel, tho' you don't need to have played "The Wind Waker" to understand what's going on) and the characters likable. I also found the music and sound effects to be pleasant and very good for a game that already packs so much into such a small cartridge.
There's so much to LoZ:PH, that I haven't even had a chance to try the multiplayer mode, though it seems to be a watered-down version of Four Swords. And that's not necessarily a bad thing. Four Swords is universally considered the pinnacle of multiplayer Zelda, so if it's anything like that, PH is definitely headed in the right direction in that department.
This is a great game for players of any level. Hardcore gamers will appreciate the innovative gameplay and great graphics, and casual gamers will like the challenge and interesting story. Kids will like the bright, colorful graphics and slick fighting/boomerang moves, while adults will like the story and puzzle-solving. This is what a DS RPG should be. Heck, this is what ANY game should aspire to be!
Review by my 8 year old- Akshay October 7, 2007 5 out of 7 found this review helpful
I just bought the game. It is very cool. I like it more than Pokemon Diamond and Pearl. I like it more than New Super Mario Bros too.
This game is about Zeld'a adventure. She has to fight some monsters and bad guys to go through various levels, before going through the final level. It includes some writing too. Graphics is pretty good. It is a little violent, but it is OK.
You could do WIC connection. My brother also enjoys it. We look forward to the adventure everday day. Or whenever my dad allows me to play.
Buy this game you won't be disappointed.
The Legend of Zelda Phantom Hourglass review October 6, 2007 5 out of 6 found this review helpful
The Legend of zelda series started out in the late 18th's century and now Zelda Phantom Hourglass has come. Is the Hourglass full of sand or will it break. This is the first Zelda game to come to the newest portable consol, the nintendo DS, and it uses all of it's sensitive touch screen. Showing its first appearence in 2006 with it's magneficent trailer, you probably thought you couldn't wait to get your hands on it. Well guess what, your absolutly right. Their have been many negative comments about this game and your not going to read it here. I have been with the franchise since i was 6 years old, have have played this for 8 years and i got to tell this Zelda ain't broke.
Zelda Phantom Hourglass is the sequal of the Wind Waker for the nintendo GamecCube. Tetra (known as zelda) is missing and of course are old friend with the green tunic Link is off again to save her. But this time a strange mysterious ghost ship is in the picture, no spoilers here. Link then finds himself stuck in an island and thats how his adventure starts out. Of course sooner or later you'll be in long dungeons that we all come to know and love. And as your adventure progresses you will be incountering all sourts of new and interesting characters and weapons.
As you can see in the front case of the game theirs our heroec Link and a new character by his side. I'll keep this as a secret until you get the game but i would so called call him as the Captain Jack Sparow. Where Zelda Phantom Hourglass really shines is with it's mechanicle gameplay. Now by far i have loved how nintendo really tried out this new gameplay by using the Ds 's hardware. In the bottom screen you move Link by the stylus in your hand. Not only that you slice, tap, and poke the pen around the screen to make Link swing his sword, talk to character's, use device's and much more.
According to everybody with the game, they have incounterd that the graphics are fantastic. And if you dont think so your colored blind. Nintendo has truly put great detail into the games graphics, with the Ds's 3D perspective. You do not want to go back to the gameboys advances graphics after you played this game. I would have to say that the music is probably the best in any zelda franchise period. The composers truly out done themselfs.
To conclude this review, I would have to say this is the best nintendo DS game out their by far. With it's prescise gameplay control, incredible graphics, and oustanding music, it's hard enough to give this game a low rating. These might not be prescice but im just going to throw some numbers at you, were talking about a 15 to 25 hour game. If you go threw all the side quests and settings such it's new multiplayer function. Don't waste your time listening to us, go play this game for your self.
Gameplay: 9.5
Graphics: 9.7
Music: 10
Presentation: 9.0
9.6
Thanks for reading
A welcome debut on the DS October 5, 2007 4 out of 4 found this review helpful
Like a lot of franchises, the Legend of Zelda tends to add a couple of different gameplay mechanics to make it feel like a different game, but fundamentally you're still getting the same thing. But when you have the "if it ain't broke..." adage fitting perfectly, one can understand Nintendo's reluctance to completely overhaul the series. With Phantom Hourglass, it's kind of like Minish Cap-style presentation with some of the more unique controls found in Twilight Princess. Does it make it a great game? Well it certainly does have the classic gameplay but it might not have the classic status of Ocarina of Time or even an underrated one like the Oracle series.
Story: Taking place a couple months after Wind Waker, Link is onboard the pirate ship with Tetra when they come across a mysterious ghost ship. Mind on treasure, Tetra goes onboard only to disappear and Link thrown overboard. He arrives on an island and with the help of a ship captain, Linebeck and a fairy named Ciela, Link searches for the ship to save his friend.
Graphics: Some might find it similar to Final Fantasy III's DS remake but that doesn't mean the graphics are bad. In fact, this is probably some of the most detailed and lively graphics on the DS. It really does have that kind of "miniature Gamecube" feel in some of the scenes.
Sound/Music: Zelda at times had the best music when it stuck to the familiar themes. Not saying the music's bad here, of course not, but there's times where you like the music playing but there really isn't that distinctive theme until you go "hey wait, is that a remixed version of Zelda's Lullaby?" But maybe it's just me.
Gameplay: Last time it was changing into a wolf, now, um, well there is the titular hourglass. Beating bosses fills up the hourglass a bit which allows more time to complete the dungeon of the Ocean King. Getting more items allows further access into the dungeon. It's a nice idea but it would nice if we didn't feel like going through the floors again in order to get to the next section. There is a halfway point but it would be nice if you can "zap" to the next section.
Along with Twilight Princess, this is probably one of the most different in terms of controlling Link. Done entirely (let me repeat, ENTIRELY, no control pad here) with the stylus, Link at times even controls better. Instead of locking in, you just tap the enemy and Link lunges with his sword; do a swipe and he'll horizontal slash or draw a circle around Link and he'll spin dash. Even using items like boomerangs and bombs are funner to use thanks to user-controlled flight paths for the former or precise throwing for the latter.
It's moving Link around the field that feels unpolished. Have the stylus farther away from Link and he runs, closer and he's slower or draw circles on the outside of the screen and he'll roll. There are times where you fall off cliffs because you pushed too far away, causing a sprint rather than a walk and rolls can be a pain to pull off. There was also a couple times where you have bomb flowers and pointing to them has Link pick them and instead you sword swipe them, causing them to explode in your face.
The sailing's more easier now. You just draw a path on your map and take a breather while firing a cannon now and then at enemies. However, it's this streamlining that might bug players who don't like the decrease in difficulty. Gone are the days of Link to the Past and the Oracle series where you can get easily stomped if you're not careful, Minish and Hourglass have a more accessible difficulty where you're not cursing the game because of one frustrating dungeon - Water Temple, anyone? - but still, the game depends on your skill as a Zelda gamer. Newbies can easily grasp it eventually while veterans might find the lack of difficulty disturbing. (heh heh, Star Wars reference).
If you've beaten Twilight Princess, Phantom Hourglass will easily tide you over. It's fun, not challenging and probably not the best Zelda recently but it's Zelda and that means enjoyable gameplay.
True to the Zelda Legacy! October 5, 2007 4 out of 4 found this review helpful
This game is one of the best games available for the Nintendo DS. It no doubt has the best graphics of any DS game, and is pushing New Super Mario Bros. as the best DS game to date. I am glad I was able to find a copy the day it came out, because this game is a lot of fun. The dungeons are a bit easy for experienced Zelda fans, but it doesn't detract from the fun. I do agree with other reviewers that the touch-screen and microphone use are a bit forced at times, but it is still an A+ game, and I highly recommend you pick up a copy! It may have Windwaker graphic but it stays true to the Zelda legacy, and is spectacular for a handheld!
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