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Boom Blox

Boom Blox


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From: Electronic Arts
Category: Video Games

List Price: $39.99
Buy New: $34.00
You Save: $5.99 (15%)

Qty 1 In Stock


New (21) Used (7) from $31.95

Avg. Customer Rating: 4.5 out of 5 stars 64 reviews
Sales Rank: 78

Platform: Nintendo Wii
ESRB: Everyone
Media: Video Game
Autographed: No
Memorabilia: No
Batteries Included: No
Age: 5 - 20 years
Operating System: Nintendo Wii
Shipping Weight (lbs): 2
Dimensions (in): 0.1 x 0.1 x 0

MPN: 15547
UPC: 014633155471
EAN: 0014633155471
ASIN: B000YDIYFG

Release Date: May 6, 2008
Availability: Usually ships in 1-2 business days

Customer Reviews:
Showing reviews 16-20 of 25
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5 out of 5 stars fun game   August 29, 2008
 1 out of 2 found this review helpful

I purchased this for my son- 7 years old- and it is a lot of fun. It took him a while to get the concept, but once he did he has great fun. we still haven't figured out everything, but it's definitely worth buying.


4 out of 5 stars Even Mom can play   August 20, 2008
 1 out of 2 found this review helpful

Mom is seldom the one fighting to play the video games. Usually she is frowning and complaining that there are chores or homework or anything else more useful. But this is the first game Mom saw and thought "maybe this is ok". The games require some coordination in addition to logic and planning. The violence is equivalent to knocking down a house of cards or blocks, only more exciting. It's a winner


5 out of 5 stars Way Fun   August 19, 2008
 1 out of 2 found this review helpful

This game is just way to fun and addictive. Everyone in my family loves it. We have a 5 year old and a 15 year old and they love to compete against each other. I would definitely recomend it.


5 out of 5 stars Building on a Great Idea   August 17, 2008
 2 out of 3 found this review helpful

Steven Spielberg is mostly known for the movies he's created. This wouldn't be the first time that Spielberg has lended a hand to the gaming culture. Most gamers know him as the creator of the Medal of Honor series. Boom Blox is in a whole different crowd from Medal of Honor, but it's a lot of fun.

Boom Blox is quite different from your standard puzzle game. There are several different game modes. Not only that, but this isn't a game that will keep you busy for merely hours. It can easily keep you busy for days. It takes more work than you can possibly imagine to unlock everything the game has to offer. Not only that, but it's impossible to do it alone, as the multiplayer is entirely different from the single player experience.

There are a few different things you'll be doing in Boom Blox. In one set of mini-games for example, your goal is to destroy all the gem blocks, which will require you to throw a ball or a bomb or something else. The unique thing about Boom Blox, is that the physics are amazing. The harder you throw the ball, the greater its reflected in the game itself. It's not uncommon to get so into it that your arms might hurt from time to time. And yes, where you throw it, how hard, and the trajectory are all important aspects. The mini games where you throw are some of the best in the entire game.

Other mini games give you a grabbing tool where you'll pull blocks in a Jenga like fashion and keep baby cows from falling or keep a penalty block from touching the ground. These are incredible mini-games which really put your mind to the test. It plays exactly like Jenga, and the same rules apply here.

The last type of mini game is more or less a shooting range. Of all the mini-games in Boom Blox, these are some of the worst. They're neither as fun or as thought provoking. However, if you just want to go wild for a little bit, these games aren't bad. Still, they feel a little out of place considering what the other two force you to do.

All these mini games can be played seperately in their own section, or you can mix them all together in the adventure mode which puts a lot of objectives ahead of you. And once again, it's a lot of fun. However, there are plenty of other things to keep in mind. It's more than just throwing balls, pulling blocks and shooting. There are many different kinds of blocks that play a part in each and every one of Boom Blox's complex puzzles. There are vanishing blocks, which vanish whenever you hit them, chemical blocks that upon making contact with another chemical block, explode. There are also bomb blocks where if you hit them, they explode instantly.

Each time you complete a puzzle or advance to the next game, you'll be awarded a Bronze, Silver or Gold Medal. The conditions for getting a gold can sometimes be steep, but once you see what it takes you'll find it was actually... quite obvious. You can't go on to the next puzzle unless you qualify.

Boom Blox is obviously made for multiplayer. As I mentioned earlier, the multiplayer is totally different from the single player. You can cooperate with one or more friends or you can go against them. The mini games against a friend can be fun. Such as one that allows you both to assault each other with a barrage of throws to take down the other's fort. Most of them are played out with the two of you taking turns, but it's also very balanced because Boom Blox is so easy to come to. A veteran gamer will not have an advantage over a newcomer. Yet, it's also nice because nothing here is based on luck.

Cooperative is similar to the single player experience, with the difference being in some games you'll take turns and in others you'll be working together at the same time. You'll find yourself talking it out just to figure out how to go through it, yet it's a lot more fun than you'd expect.

If there was any downside to Boom Blox, it would be that the multiplayer is far far more rewarding than the single player experience. Once you get into the multiplayer, the single player campaign seems downright boring in comparison. Boom Blox is a game that is meant to be played with friends and it succeeds there very well. That doesn't mean the single player experience doesn't succeed. It simply means that the multiplayer experience is just that much better.

The other big problem with Boom Blox is that once you trump through it all... you don't want to do it again. Aside from competing against friends, Boom Blox doesn't have much replay, as a lot of puzzle games of its like don't. However, there's so much to keep you busy that you'll still get your moneys worth. While there's not much replay, there is, however, the ability to create your own levels and puzzles and even share them with other players. So even after you complete it all, you can still check out what others have created, and I don't know about you, but I think that's better than simple replay value.

Graphics wise Boom Blox isn't appealing as far as visuals are concerned. It looks pretty basic. There's not a whole lot in the graphics that really stand out. Everything is, of course, blocky (not in a bad way). What stands out in the game's graphics however are its astonishing physics. Boom Blox not only demonstrates how to use the Wii Remote to its full effectiveness, but it also demonstrates how to make a game real. So while it isn't big on visual appeal, it has a certain charm to its graphics that you won't find in most games. Music wise the game is incredible. The music is really good and catchy, but the sound effects are probably some of the best parts of its design.

Boom Blox is a rare Wii game. It's one that's fun and accessible to everyone. Best of all, it uses the Wii Remote controls better than most games before it. If you're looking for a game that's fun, accessible and will keep you busy for a very long time, then Boom Blox is it. It's by far one of the best games you can buy for the Wii right now.



4 out of 5 stars Boom Blox Rox!   August 4, 2008
 3 out of 6 found this review helpful

Wow. Let me say that again: WOW. This game is a neat little gem that works so well with the idea and execution of the Wii. Its fun to play, easy to learn, and challenging as your skills increase.
The idea is deceptivley simple- throw a variety of objects at towers/buildings/constructs of blocks...knock them down, pull pieces away, create domino effects and all that jazz to score points. By and far the most fun are the levels where you can destroy everything. Other levels let you pull pieces away from the larger structure a la Jenga or similar games.
The best part of this game is figuring out the least amount of "moves" needed to complete each goal. The physics engine is quite good and things react, for the most part, as you would expect them to. The ability to move the field around and change some perspective is helpful and actually necessary to complete levels and goals as you progress through the game.
The learing curve is structured well so that by the time you have finished the training missions, you have all the skills necessary to dive into the full game. I have a 5 year old and a 3 year old. They dont get all the finer points, but they have fun knocking things down and doing some of the simpler levels. I myself, like the challenge that the "story" (explore) mode offers. So the game is great for kids and adults alike. Totally gets my vote for that one!
The editing features are nice, but somewhat limited in my opinion. You start with a blank field in which to build with a whole plethora of choices for blocks, doors, walls, buildings...but the game has a limit on what can be placed on the field before it gets "full." And it fills up fast. I barely had enough memory space to plunk down two guard towers, some bomb blocks, a mini wall and some gem blocks before I was not allowed to place anything else- but the worst part was all that unused space on the editing field. It felt a little dissapointing to me. With the next generation hardware and memory, one would think they would be able to create bigger and better levels. Minor annoyance, but still one that irks me at times.
The multiplayer mode is good, and while I havent used it extensivley- it works well for two players and the split screen is handled nicely. I havent gone online or anything like that as of yet- and dont plan to, so I cannot review or rate those features of the game.
The storyline is loose and simplistic, just what one would expect from a game of this presentation- and that isnt a bad thing at all. Having a story kind of ties a few things together and makes the goals make a bit more sense, but doesnt take any attention away from the wonderful gameplay. One thing to watch out after you are done playing this game..."Wii elbow"- boy did the soreness strike with a vengance the next day! That being said, I love this game and am glad that we purchased it. I highly suggest you get this one, like another overlooked Wii gem (Zack and Wiki), I dont think this game will stick around for too long before it becomes harder to find. A sure sleeper hit and a definite must have game for the Nintendo Wii.


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