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| From: Capcom Category: Video Games
List Price: $14.99 Buy New: $14.89 You Save: $0.10 (1%)
New (16) Used (5) from $14.89
Avg. Customer Rating: 50 reviews Sales Rank: 2169
Platform: Nintendo Ds ESRB: Teen Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Operating System: Nintendo DS Shipping Weight (lbs): 1 Dimensions (in): 5.4 x 4.9 x 0.7
MPN: 32006 UPC: 013388320066 EAN: 0013388320066 ASIN: B000JLL3UQ
Release Date: January 16, 2007 Availability: Usually ships in 1-2 business days
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| Customer Reviews:
| Showing reviews 21-25 of 25 | | « PREV | | |
Welcome back, Mr. Phoenix Wright December 4, 2007 Phoenix Wright returns for his second group of trials in Justice for All While the original game, Phoenix Wright: Ace Attorney, featured a new case specifically designed for the Nintendo DS, Capcom opted to stick with a straight port of the Gameboy Advance original this time around. While an extra case would have been nice, this game's four trials are more than worth the cost of admission on their own. All of the major characters of the series return, including Phoenix's deceased mentor Mia, her sister Maya, the bumbling Detective Gumshoe, and Phoenix's friend and rival, Miles Edgeworth. Joining in the fun are Pearl Fey, Maya's adorable cousin who is much stronger both inside and out than she looks, and Franziska von Karma, the whip-wielding prodigy who has made it her life's work to destroy Phoenix in the court room.
Players new to the Ace Attorney world would be highly recommended to play the first game before this one, as that will help give a better appreciation for the character developments within. For those who want to start with the second game, though, the first case serves as a tutorial. Phoenix must defend a client from a murder she didn't commit. The only problem is that he has amnesia, and doesn't know how to act as a proper defense attorney. Once you clear this hurdle, though, the other cases return Phoenix to his (semi-)competent self as you clear the names of the innocent with nothing more than your unshakable faith in your client.
Justice for All keeps in step with the great humor and bizarre legal environment of the last game. You'll find yourself dealing with spirit mediums, interrogating circus clowns, and dodging blows from Franziska's whip throughout the game. The music is spot-on, and the animations are subtle and humorous. Moreover, the characters are even better this time around, now that they've had the five cases from the first game to establish themselves. The last case in particular is amazingly done, and is in my opinion the best case of the entire series. Old fans will find that this game keeps up the quality expected from the first one, and new fans will find themselves in a bizarre but uniquely enjoyable world.
fun with lawers November 21, 2007 While being an Ace at your job you get to defend the innocent and prove the real culpert wrong. In the process you get to know new friends and get to find old ones. Through out the game you hunt for clues and get to say "Objection" and "Hold it" in the court room. If you played the first game(or not) this ame is totaly fun and intresting to play.
Almost but not quite. October 31, 2007 2 out of 3 found this review helpful
First off, if you liked the first one you can add another star to my rating.
Like the first one it has a good balance of detective work and presenting all the evidence in the court to make your point. The game started off great with the good character art and each story (case) having a semi-depth to it. Though there are only four cases in the game, each cases are pretty long.
My biggest problem of this game was that there are situations that you know what's going on or what happened but the game doesn't let you present the evidence simply because story isn't written that way. What I'm trying to say is that the story is VERY linear. Sometime I needed to press on the 3rd testimony and then press on the 1st testimony to make the suspect talk. Another problem that relates to this is that some points or logic isn't realistic and doesn't make sense at times. By the time I reached the last case it was pretty much the same as the first three cases but only longer and the only motivation I had to finish the game was because "I came this far so might as well tough it out."
It was an interesting game and Pearl was adorable, however I do not want to touch another Phoenix Wright for at least 5 years.
Fans of the original should buy this September 29, 2007 If you liked the previous Phoenix Wright game you should get this. It's basically the same gameplay with new stories. Unfortunately the new stories and characters aren't as interesting as those from the first game. Still, Phoenix fans should buy this sequel.
Great game marred by rough edges September 18, 2007 After playing the original Phoenix Wright, I looked forward to playing this game. It being a lawyer game, and while the rules are (I think) based on the Japanese criminal court system (hence it works differently from American court system), it is more of an adventure / detective game, which was refreshingly different in the current state of gaming.
And it delivers, for the most part. The "psyche-lock" and the inclusion of people (instead of only evidences) adds challenge to the game, which is not a bad thing at all. The gameplay is addictive, if linear (and I don't see anything wrong with that). Many familiar characters return and, if this is your first game in the franchise, don't worry; the first episode will be enough to keep you up to speed in most parts (although I suggest you play the first one first).
Now, on to grudges. The game is mostly well-made, partly because the same game has been made not one, but two times in Japan (and that should, naturally, have completed its debugging process). There is one thing that Japanese people had no control over, and that is localization. The second game gives quite a bit to be desired in that department; this game's format requires it to have a top-notch translator with excellent grammatic correctiveness and ability to localize things that would make more sense in different cultures. The first game did that very nicely. I could not come across substantial amount of grammatical errors, punctuations were right on, and s/he did a nice job of renaming Maya's favorite food to hamburgers. Well, for this game, her love for hamburgers continues, but punctuation is a mess, there are typos every which way, grammatical errors are so prevalent that copy editors would form at their mouths, and localization, while nicely attempted, just is not up to par.
For your enjoyment, be prepared for a bit of Engrish and grammatical errors. After that, you'll be home-free to enjoy one of DS's (otherwise) best games.
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