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| From: Konami Category: Video Games
Buy Used: $21.65
New (12) Used (26) Collectible (2) from $21.65
Avg. Customer Rating: 70 reviews Sales Rank: 2067
Platform: Nintendo Ds ESRB: Teen Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Age: 12 - 20 years Shipping Weight (lbs): 1 Dimensions (in): 0.1 x 0 x 0
MPN: 24106 Model: 24106 UPC: 083717241065 EAN: 0083717241065 ASIN: B0009Z3K9E
Release Date: October 6, 2005 Availability: Usually ships in 1-2 business days
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| Customer Reviews:
Konami delivers yet another quality title November 16, 2007 Castlevania - Dawn of Sorrow is the first Castlevania game on the Nintendo DS. It is actually the sequel of one of the titles available on the Gameboy Advance. Castlevania games are considered action exploration games, where you explore Dracula's castle and try and prevent him from coming back. This game follows the same basic format, like the others, but I felt like they did a great job. I really enjoyed the boss battles - all of them were very different and there are some pretty cool gimmicks that take a while to figure out. The graphics are very good for a 2D game, some of the best for the DS. One thing I'm not a fan of is a gimmick they decided to use with the DS touchscreen. In order to destroy a boss you have to draw a symbol with the handheld's stylus. I felt this was useless and a waste of time. Overall I feel like this is a great Castlevania game for anyone to enjoy.
So much fun September 3, 2007 1 out of 4 found this review helpful
My son got this for his birthday and loves it, he said it loads of fun.
good game August 29, 2007 0 out of 3 found this review helpful
game is very engaging and fun. storyline is good. kills a a weekend if u need something to do
Long live 2D games! August 24, 2007 2 out of 2 found this review helpful
Castlevania Dawn of Sorrow was my first experience in the Castlevania series (even though it dates all the way back to the original NES days). Without a doubt, this is one of the best games available on the Nintendo DS. This classic platformer hearkens back to the gaming days of yore, where ultra-realistic graphics played second fiddle to fun gameplay. And boy is this a fun game!
There are two interesting points about this game, as compared to other similar platform games:
1. When you die, it's "game over." This caught me a little off guard when I started playing (I expected to have another "man" available). Thankfully, you can save your progress at any time via a number of save points throughout the castle; you just have to remember to actually do it (especially after the tough boss battles).
2. There's really only one level. Well, call it one and a half. The castle itself is the primary level, and "The Abyss" is the final (what I'll call) half of a level. Don't get me wrong, however; the castle is gigantic! It will easily take most players 15 to 20 hours to get through this game (possibly even longer; I know it took me a long time to beat).
There are so many abilities (over 100) and items (nearly as many) to pick up throughout the course of the game, that it quickly becomes a completist's dream. Getting 100% soul (ability) collection is really tough, and something I have yet to do. Which makes this game all the sweeter; there's always some goal to reach.
If you live under a rock like I do, and you've never checked out any of the Castlevania games, I highly recommend picking this one up. The sequel to this (Castlevania: Portrait of Ruin) is also fun, but this one takes top billing. Highly recommended for platformer fans!
A great game that lives up to the Castlevania name August 14, 2007 1 out of 1 found this review helpful
Castlevania: Dawn of Sorrow is a side-scrolling adventure game with a strong RPG element that greatly adds to the gameplay, making it a lot of fun even though most side-scrollers went out of style years ago. As a fan of the early Castlevania games I found myself skeptical of a game starring a non-Belmont hero (who doesn't start with a whip!), but I was pleasantly surprised.
Audience: Dawn of Sorrow is an old school side scroller, but that does not make it dull by today's standards. On the contrary it's quite a lot of fun, and the RPG element of the game not only makes the game appealing for those people who like to work on and improve a character throughout the game but also adds quite a bit of replay value.
Graphics and Sound: Graphics are so-so. They're adequate but not overwhelming. The soundtrack, however, is incredible--very well done. I don't play many games with the sound up high, but I did this one.
Gameplay: Pretty simple. You play as Soma, the reincarnated Dracula (there's a previous game where all this comes to light) who's trying to fight his evil urges and overcome a dark cult. You fight with an array of weapons and can collect many types of armor and other accessories--pretty standard for a game like this. As Dracula incarnate, however, Soma has the ability to harvest the souls of his fallen enemies, giving him some aspect of their power.
This is where the game really shines and what gives it so much replay value. There are tons of souls, some common, some very rare. Some souls enhance Soma's attributes, some allow you to throw stuff, and some can be summoned as familiars who fight for you. In addition most of these souls can be upgraded by harvesting more of the same type, and several of them can become quite powerful. Some of these souls are pretty lame but many are very powerful, and you'll find yourself using different souls in different situations. There's also a merchant and an ally who can improve your gear using the souls you've collected. The storyline is pretty good, with some friends, some enemies, and a sort of wild card--Julius Belmont, a bounty hunter who is Soma's friend but who will not hesitate to destroy him if he cannot control his dark side.
Control: Control is pretty good, and once you get the hang of switching souls around it's pretty straightforward. It doesn't take much time to get used to the controls.
Challenge: There are several ways to "beat" this game. The most basic involves just plowing through the game killing stuff and defeating the bosses. That, however, will not give you the best of the 3 possible endings, and so there is replay value in trying for the best ending. You can also unlock the ability to play as Julius (and eventually fight Soma). The Soul Harvesting aspect also provides a great challenge since some of these are tough to come by and anyone wanting to collect all or even most of the souls will find themselves investing quite a bit of time.
Dawn of Sorrow is a great game, good enough not only to own but probably good enough to get you hooked on the rest of the series as well (I know I'll be checking into the other games). In fact I'd say this game has as much replay value as any I've yet played on the DS, and that's saying something.
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