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Final Fantasy XII Signature Series Guide | 
| Author: Bradygames Brand: PENGUIN GROUP (USA) INC Category: Book
List Price: $19.99 Buy New: $11.74 You Save: $8.25 (41%)
New (33) Used (18) from $11.00
Avg. Customer Rating: 85 reviews Sales Rank: 4918
Platform: Not Machine Specific Media: Paperback Number Of Items: 1 Pages: 352 Batteries Included: No Operating System: Not Machine Specific Shipping Weight (lbs): 2.5 Dimensions (in): 0.1 x 0.1 x 0
MPN: 0744008379 ISBN: 0744008379 Dewey Decimal Number: 794 UPC: 752073008376 EAN: 9780744008371 ASIN: 0744008379
Publication Date: October 31, 2006 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Condition: Brand New. All orders ship the 1st business day after the order is placed. Customer Service is our # 1 Priority, contact us with any questions. We cannot ship to APO/FPO addresses.
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| Features:
| • | FINAL FANTASY XII STRAT GUIDE (STRATEGY GUIDE) |
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| Editorial Reviews:
Product Description FINAL FANTASY XII STRAT GUIDE (STRATEGY GUIDE)
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| Customer Reviews: Read 20 more reviews...
Does its job... October 23, 2008 1 out of 1 found this review helpful
This guide is pretty informative. Lists all the secrets, side quests, armor, weapons, monsters, and all the stuff a strategy guide should cover.
My only complaint is I wish they would integrate more of the secrets into the gameplay section, because I feel like I am missing some of the secret stuff and have to go back later and get it.
Other than that, it is good.
Another NOOB GUIDE September 23, 2008 1 out of 5 found this review helpful
hey gringos go and buy toyr videogames guide because you CANT play a videogame like this with no guide XD
Final Fantasy XII Signature Series Guide September 8, 2008 1 out of 2 found this review helpful
A MUST read if you have the game. It definitely helps you understand the game and you probably won't get through the game if you don't purchase this item. Also, a great buy and great price in comparison! [[Final Fantasy XII Signature Series Guide]]
Must Have Final Fantasy Guide August 30, 2008 1 out of 2 found this review helpful
If you want to enjoy your Final Fantasy experience you must get this book. Otherwise you have a long road ahead of you.
Excellent Reading Activity for Child Gamers April 30, 2008 I'm adding a positive review here as a special educator for parents whose children play video games. Buying game guides for your kids is a good way for them to spend time reading and analyzing information. Buying guides is also a way for you to see what your children are playing. This game and the guide have some very educationally advanced concepts that you can take advantage of, if your child happens to want to play this game.
Final Fantasy XII has a nomenclature that is based on many cultures around the world, and many languages. You will find culture and words that are Japanese, Irish, German, Sanskrit, Arabic and English. These can be found in names of characters, the espers (big monsters that help the game characters attack), maps and locations in the game, magic attacks, even weapons. All of these have names and descriptions that are based in many cultures around the world. Explore these with your child!
Have your child describe to you what is happening in the game and explore the guide to get more depth. When your child revisits a location in the game, have them go around and talk to the people in that location. What are the people saying? For example, as the empire begins to amass for the war against Dalmasca, what are different townspeople saying? What are their interests?
Doing the reading of the speech in the game and interpreting it by speaking aloud to you are ways to improve language use, expressive language skills. Reading improves receptive language. This guide has a lot of world history in it that can lead to many kinds of discussions, without you needing to actually play the game.
There is nothing offensive in this game, and everything to be gained by reading the guide and discussing the languages and cultural historical details the game developers have written in.
One good activity to explore with the help of the guide is the Bestiary, which is a list of the monsters in the game. The list actually contains pages of stories and myths. So, as your child captures various monsters, they will get a page about that monster, but also more pages that contain unrelated mythical stories. These stories are worth collecting and reading. You won't find these in the guide, just the list of the monsters. You have to catch the monsters to get the pages of stories. One of the best stories is the one you get by defeating the Garif hunter in the Greensnake area of the Ozmone Plain.
On top of this, your child will likely play the game longer and get more time in, making the game purchase a good money buy. Eventually you can resell the game along with the guide, which adds value to a game resale.
Everything to recommend! I have a child with a speech and language disorder and games with their guides have really improved his ability to process language. He is an honor student now, and good play like this has added to his reading.
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