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Super Mario Sunshine

Super Mario Sunshine
From: Nintendo
Category: Video Games

List Price: $19.99
Buy Used: $12.99
You Save: $7.00 (35%)

Qty 1 In Stock


New (18) Used (70) from $12.99

Avg. Customer Rating: 4.0 out of 5 stars 627 reviews
Sales Rank: 749

Platform: Gamecube
ESRB: Everyone
Media: Video Game
Autographed: No
Memorabilia: No
Number Of Items: 1
Batteries Included: No
Age: 6 - 17 years
Operating System: Gamecube
Shipping Weight (lbs): 1
Dimensions (in): 7.5 x 5.3 x 0.6

MPN: dolpgmse
Model: 45496960346
UPC: 045496390365
EAN: 0045496960896
ASIN: B000066JRN

Release Date: June 15, 2006
Availability: Usually ships in 1-2 business days
Shipping: Expedited shipping available
Condition: GREAT SHAPE ---- FAST SHIPPING !!!! ----

Features:
  • Play as Mario and use your water cannon to clean the graffiti and fight back against angry villagers
  • Climb walls, run across rooftops, and jump like never before as you wash off the scribbles on walls, floors and even the ground
  • Explore the massive island setting, completing tasks, and getting clues
  • Collect the gold coins and new Sunshine Coins to finish the level and build up the points you need to unlock new levels
  • Then get to the bottom of the mystery and find out who's been impersonating Mario!

Accessories:

  • Controller- Jet (Black)
  • Controller for Nintendo GameCube - Indigo
  • Electronic Gaming Monthly
  • Play

Similar Items:

  • Paper Mario: The Thousand-Year Door
  • Mario Kart: Double Dash
  • Gamecube Console Platinum
  • Gamecube Memory Card 251
  • Gamecube Controller Platinum

Editorial Reviews:

Amazon.co.uk Review
Six years. Six long years we've had to wait for a new Mario game, and finally it's here. And even considering the ridiculously unfair expectations, Super Mario Sunshine is almost entirely as good as you'd hope and expect.

The premise of the game is that Mario's tropical holiday is ruined when he's stitched up by an evil look-alike for daubing graffiti all over the island. Rather conveniently, there's a water pump waiting for him to use, which not only washes away the mess but also doubles as a handy jet pack. The jet pack aspect means that whenever you fall off something you have the chance to immediately recover. This built-in safety net means the game can afford to be far more ambitious in its level design than ever before, with massive levels filled with trampolines, tightropes, water-powered windmills, huge coral reefs, and mountains and mountains of platforms.

The whole thing looks amazing, too, with the most realistic water ever seen in a video game, and a near-infinite draw distance. On top of all this are rideable, fruit-juice-spewing Yoshis, extra water nozzles, super-hardcore platform levels where Shadow Mario nicks your jet pack, and goop-generating bosses who seem to live to make Princess Peach's laundry a nightmare.

After the sweet but rather short pleasures of Luigi's Mansion and Pikmin, you need have no fear that Mario Sunshine is of a similarly brief nature. There are a total of 120 shines to collect--the same number of stars as in Super Mario 64--and the game world is at least as large and far more interactive. This is without question the best game on the GameCube yet. That may be no more than you'd expect from a Mario game, but it's certainly more than most of us mere mortals deserve. --David Jenkins

Product Description
Super Mario Sunshine takes Mario and Peach to beautiful Sunshine Island, for a much-needed vacation-- until a graffiti artist dressed like Mario goes around vandalizing the place!


Customer Reviews:   Read 20 more reviews...

2 out of 5 stars If you seek real entertainment, avoid this.   June 22, 2008
 0 out of 1 found this review helpful

I bought this game to play on the Wii after having played Super Mario Galaxy to the bone and getting all 121 stars, which were indeed difficult and stressful to get but not at all compared to Super Mario Sunshine.

The game seems rushed and not well-finished at all. Surely Mario does look much better than the precarious Super Mario 64 design but the game looks like a testing beta version of itself. The graphics aren't great, the music is... just there, and the gameplay ranges from funnily easy to insanely difficult. Plus the cameras are almost manual and only turn by themselves when you're in tight situations, usually making you die.

Okay, lots of people like difficult stuff - as I do - but the difficulty of Mario Sunshine is gratuitously difficult. It is just difficult, nothing else. There's no respectful elaboration at all. The controls are very badly-programmed and let you down MANY MANY times during difficult levels when you need them to work the most.

It sounds as if Nintendo was trying to impress & forgot that a quality game indeed is very hard, yes, but has matching controlling resources that gives the player a chance to shine and well-elaborated hard levels. 'Cause please, don't give me that "experiment with the camera" babble 'cause that's just a lame excuse not to programme it properly! 'Cause, seriously, it's very easy to pick any same hard level, then give you 1 min to complete it & call it a new great level to test your ability. But where should we turn to when the controls doesn't reflect what you're doing on them onscreen? Where should we turn to if the camera keeps going behind an obstacle that leaves the screen with loads of very unhelpful question marks? They even say "Good Luck" during the hardest levels. And they should, 'cause only random luck gets you to the end.

If you want a real great game, go for Super Mario Galaxy. Mario Sunshine is a complete letdown for me. Don't get me wrong, I'm a Mario fan-player for a decade now, never had any grudges whatsoever with any of the games. But this one... it would be easy to criticise it if I was a frustrated player who's just angry 'cause he can't finish the game. But I'm not. I did finish it but under amounts of stress, frustration and deception I never ever experienced in my life... so far.

Avoid this game if you're seeking real entertainment. For those of you who seek difficult stuff, at least make sure the controls are well-developed and do what you request of them.



5 out of 5 stars MARIO TO THE MAX MEET F.L.O.O.D.   May 4, 2008
 1 out of 1 found this review helpful

THE BEST GAME OF 2002 AND I GOT REVIEW 629. THIS GAME IS AWSOME I STILL LOVE IT AFTER I HAD IT FOR 4 YEARS. IT IS ALSO THE BEST GAME FOR THE
GAMECUBE BESIDES SUPER SMASH BROS.MELEE. THIS GAME IS THE DEBUT OF
BOWSER JR. AND F.L.O.O.D. . F.L.O.O.D. IS A WATER THING BEHIND MARIOS
BACK THAT SPRAYS WATER IN ALL DIRECTIONS. THE OBJECT OF THE GAME IS TO
CLEAN UP DEFLINO PLAZA BECAUSE THE CLONE MARIO [WHICH IS BOWSER JR.]
MESSES IT WITH SLIME AND YOU HAVE TO VS. SLIME MONSTERS



5 out of 5 stars A good attempt at trying to bring some change to the series.   March 30, 2008
Now a lot of people think this game doesn't live up to the Mario name, well I disagree. The platforming and level design aren't the best in the series, but they're not the worst either. In my opinion, the platforming and level design are actually better than most other plat-formers out there. Now, for years the Mario series has been merely running and jumping, but now they tried to throw in something new, a little water cannon backpack. Some may argue that it is annoying to use and detracts from the game-play, but in my opinion if you take the time to get used to it, it ends up adding something new and somewhat refreshing to the mix. If you are desperate to go back to the basics there are a few neat levels with weird visuals and zany music in which you simply try to get through the level in time, and with no water cannon backpack. I thought these were a good addition and mixed it up a bit. The difficulty was pretty hard at times. I know there were some levels that took me a long time to finish. The soundtrack is nothing to get excited about, but I guess its not really bad either. The visuals look pretty good, but some people will argue that its not "realistic" enough, I think that the day Mario starts looking realistic is the day I stop buying Mario games. The water effects in particular are surprisingly good, and the water reacts to your movement. Overall I'd say give it a try, you can probably get it for cheap now anyway.


4 out of 5 stars Another hit for Mario!   January 3, 2008
This game was a welcome relief from the MarioKart's, and MarioParty's! Woohoo! Another adventure! I relished on the play-ability and even the toughest challenges in the mini-games. Thank you Nintendo, for getting away from the Kart and Party series, serious gamers like the adventures! When you have to save and shut down til the next night, it's a gratifying annoyance to have the game stuck in your mind all day, until you can plug in again, and try all the things you've thought up. What's going to be next for Mario? Please keep the Gamecube games coming, not all of us want a Wii. I don't even have the urge for one, I'd rather sit in my easychair and sip my drink. I'll never move furniture for a game.


5 out of 5 stars The very first Mario Bros. Game for Gamecube   December 18, 2007
 1 out of 1 found this review helpful

This was the very first Mario game on Gamecube. I've gotton all 120 star things which took like 3 years. This was an action normal video game unrelated to the Mario saga. It was kind of violent.

Courses:
Airstrip
Delfino Plaza
Bianco Hills
Ricco Harbor
Gelato Beach
Pinna Park
Noki Bay
Pianta Village
Sirena Beach

Sirena Beach has a hotel from parts 2 - 8 of Sirena Beach. You enter Noki bay by going to the cylender peice of light that is produced later in the game press Y and look staright inot the sun. The others are simple and there is one on top of the shine gate. There are 240 blue coins in the game and you can by a shine sprite fior 10 blue coins. Red coins are found in certain levels, twice in Bianco hills and can be used after you complete a mini-game. The cheats in this game are kind of hard to master, and if you can't get over 70 shine sprites, you should find blue coins to buy shines and you need ten blue coins to buy a shine sprite and there are 240 in the whole game and there are 120 shine sprites in the whole game and episodes in each of these episodes get harder but I have beat all 120 shine sprites so I never really play this game anymore.


Grade: A


Qty 1 In Stock


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