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Mario Kart 64 | 
| From: Nintendo Category: Video Games
Buy Used: $20.45
New (5) Used (66) from $20.45
Avg. Customer Rating: 194 reviews Sales Rank: 266
Platform: Nintendo 64 ESRB: Everyone Media: Game Cartridge Operating System: Nintendo 64 Shipping Weight (lbs): 0.1 Dimensions (in): 3.1 x 0.5 x 0.5
MPN: 87002 Model: 87002 UPC: 045496870027 EAN: 0045496870027 ASIN: B00000DMAX
Availability: Usually ships in 1-2 business days
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| Features:
| • | Well-designed tracks | | • | Simple controls | | • | Strong multiplayer appeal |
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| Editorial Reviews:
Editorial Review Mario Kart 64, one of the first games released for the Nintendo 64 platform, is an updated translation of the very popular Super Mario Kart for the Super NES (SNES). And while the game clearly takes full advantage of the graphics power and speed of the N64, a few components that made the original so compelling have been left out of this release. Still, Nintendo's expertise at sucking players into the game world is strongly evident, and Mario Kart 64 offers enough challenges to keep players (especially casual gamers) entertained. Placing a familiar Nintendo personality behind the wheel of a sputtering kart powered by a 50, 100, or 150-cc engine, the game lets players race computerized opponents or up to four other players on a variety of well-designed tracks. Because karts lack the power and speed of race cars, drivers must focus on collecting power-ups and nonlethal weapons rather than negotiating hairpin turns on two wheels. Grabbing and using on-track items is the heart of the game's fun: a strategically-placed banana peel sends the unlucky victim into a spin, nailing an opponent with a turtle shell launches their vehicle skyward, and a rocket provides a quick boost to near-breakneck speeds, if only for a moment. The multiplayer mode provides enormously chaotic fun for up to four players--flip it on at a party and watch the guests congregate around the screen. --Eric Twelker Pros: - Well-designed tracks
- Simple controls
- Strong multiplayer appeal
Cons: - Computerized opponents sometimes pull off questionable feats
Product Description Mario Kart 64, one of the first games released for the Nintendo 64 platform, is an updated translation of the very popular Super Mario Kart for the Super NES (SNES). And while the game clearly takes full advantage of the graphics power and speed of the N64, a few components that made the original so compelling have been left out of this release.Still, Nintendo's expertise at sucking players into the game world is strongly evident, and Mario Kart 64 offers enough challenges to keep players (especially casual gamers) entertained. Placing a familiar Nintendo personality behind the wheel of a sputtering kart powered by a 50, 100, or 150-cc engine, the game lets players race computerized opponents or up to four other players on a variety of well-designed tracks. Because karts lack the power and speed of race cars, drivers must focus on collecting power-ups and nonlethal weapons rather than negotiating hairpin turns on two wheels. Grabbing and using on-track items is the heart of the game's fun: a strategically-placed banana peel sends the unlucky victim into a spin, nailing an opponent with a turtle shell launches their vehicle skyward, and a rocket provides a quick boost to near-breakneck speeds, if only for a moment.
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| Customer Reviews: Read 20 more reviews...
Kid Friendly Gaming June 5, 2008 0 out of 1 found this review helpful
This is a kid friendly racing game. Many are big turn offs with sexual, and violent usage. The various levels,and terrain, are fun to explore, with simpler navigation. Each area brings gamers new, and exciting obstacle challenges. Users can chose which character they would like to be. Adding a special pack, sold separately, gives players a feeling of riding one of these cars. A unique factor when a competitor goes off track they can go through water, and sand. If I remember correctly, depending where you land you'll notice the slowing of your racer. In water you'll see bubbles. Both a con and a helper is to race against the program. In the bad it often wins, but in the good you can gain awareness on how the track goes, learning to avoid most problems, and use your tools to win!
Great Fun with Kids May 21, 2008 1 out of 1 found this review helpful
A great game to play with your children. Older platform is not a barrier to fun.
ARE YOU KIDDING ME!?!?! May 5, 2008 0 out of 1 found this review helpful
Greatest game ever invented? The answer to that question, sir or madam, is YES. Seriously, I lost my virginity to this game. It was a bet...that's all I'll say about that.
"I'm the best!!" -Toad
I love it!! March 24, 2008 THis is the best game ever. I am very competitive in this game. Yoshi rocks! Keep those blue shells coming ;)
The highly-elusive perfect 10! March 7, 2008 After checking GameSpot's (author's note: this was originally posted exclusively on GameSpot.com) and a few user reviews, I absolutely had to throw my two cents in. I couldn't help but laugh when I read the introduction of "Even with all its bells and whistles, Mario Kart 64 is very likely to disappoint you after about a week."
When I picked up this game initially, my thoughts were "SWEET! A new Super Mario Kart!" I, unfortunately, never had an SNES of my own, so my fixes came in the form of time at my friend's house.
This game is absolutely spectacular in every way. Yes, I do feel that it could benefit from maybe a higher difficulty level and there is also the fact that it's possible to clinch a Gold medal in a circuit (4 races) after finishing in the top spot in each of the first three races. However, other than these minor spots, I find it to be flawless. Everything from the graphics to the sound to the features are great. There is also a great amount of multiplayer available in this, with not only the up to four player split-screen, but the track ghosts as well. Track ghosts are saved data of your best race (single player only) on a course. The game saves not only your time but your entire race. When you race against your ghost, you can actually compare yourself second-by-second on the tracks and this also helps you to analyze spots and what you did to help you become a better racer.
The items are what really make multiplayer fun, though. I've had many a time where I have something such as a ghost (which lets you steal and item and makes you invisible/invincible) while my friend had a lightning bolt (shrinks all opponents) and it's a quick reaction race to see who can get their item deployed first. To me, however, there is nothing more satisfying than hitting your opponent (especially if it's a friend instead of the computer) with a green shell (a shell that fires straight out, as opposed to the red homing shells) as he's about to cross the finish line to win, not just the race, but the circuit as well. And, yes, I actually did that to a friend of mine. Talk about bragging rights.
Up to this point, I have kept (or at least tried to keep) retro-rating out of this review and I was considering dropping one of the five rankings to a 9 because I'm stingy with giving out perfect 10's. If I had rated this game when it first came out, it would probably be rated somewhere around 9.7 to 9.9. However, there is one reason, and one reason only, that I still own my N64 -- and that is to play Mario Kart 64 ... a decade later. (Note: I can't even say that about Zelda: OoT or GoldenEye.) That, in itself, I think warrants the move up to the perfect 10 rating. ... I guess this pretty much means that I'll have to give Super Mario Kart a 10 as well. I guess we'll see when I finally get it on Virtual Console. (For those of you who ask "Virtual Console? Why" Read: paragraph 2.)
Overall: 10 Gameplay: 10 Graphics: 10 Sound: 10 Value: 10 Tilt: 10
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