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Fire Emblem: Radiant Dawn

Fire Emblem: Radiant Dawn


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From: Nintendo
Category: Video Games

List Price: $49.99
Buy New: $44.98
You Save: $5.01 (10%)

Qty 4 In Stock


New (17) Used (7) from $39.97

Avg. Customer Rating: 4.0 out of 5 stars 30 reviews
Sales Rank: 910

Platform: Nintendo Wii
ESRB: Everyone 10+
Media: Video Game
Autographed: No
Memorabilia: No
Batteries Included: No
Operating System: Nintendo Wii
Shipping Weight (lbs): 1
Dimensions (in): 7.5 x 5.4 x 0.6

MPN: Wi-RVLPRFEE
Model: Fire Emblem
UPC: 045496900410
EAN: 0045496900410
ASIN: B000U34SYQ

Release Date: November 5, 2007
Availability: Usually ships in 1-2 business days
Shipping: Expedited shipping available
Condition: Factory sealed.

Features:
  • Shape your army to suit your strategy by choosing from dozens of unique characters.
  • Employ a variety of short-range and long-range physical attacks, as well as magic!
  • Build support relationships between your characters?as their relationships grow, so do their battle strength
  • 16 - 9 widescreen support for a better view of the battlefield
  • Ability to permanently save mid-battle

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  • Fire Emblem (Wii): Prima Official Game Guide (Prima Official Game Guides)
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  • Metroid Prime 3: Corruption
  • Super Mario Galaxy
  • The Legend of Zelda: Phantom Hourglass

Editorial Reviews:

Product Description
Three years have passed since the Daein-Crimea war, where the mercenary Ike led the Crimean army todefeat Daein's mad King Ashnard. Both Daein and Crimea are still stabilizing after that war. Daein is ruled by the Begnion occupation forces, after Crimea relinquished rule over their defeated country, and they are oppressed by the imperial soldiers. In the first of the game's four parts, a group of chivalrous thieves, which includes fortune-teller Micaiah, fight Begnion's oppression and attempt to liberate Daein and bring back power to the royal family. The efforts of the Dawn Brigade are the beginning of a much larger conflict. In the next part, Crimea's Queen Elincia fights against conspiring nobles, who plot to overthrow her. The following part sees the Greil mercenaries assist the united Laguz army as they go to war with the Begnion Empire. The consequences of this war can be seen in the fourth and final part, where the Dawn Brigade and the Greil mercenaries join forces to defeat the Begnion senate and the threatening goddess of chaos high above at the Guiding Tower. ESRB Rated E10 for gamers aged 10 and up


Customer Reviews:   Read 20 more reviews...

5 out of 5 stars Love this Game   July 7, 2008
This game, through my standards, happens to be one of the greatest games I have ever played. The gameplay itself maybe tweaked a bit in order to have an "easy-access" way to reset in order if you lose a valuable playable character, but overall, the graphics are stunning, the storyline is exquisite and the CG cutscenes are breath-taking for one who has played 90% of the Fire Emblem Series. This sequel is a must-have for those who have enjoyed the Fire Emblem Series, especially Fire Emblem: Path of Radiance.


2 out of 5 stars Dull, after playing Path of Radiance   July 3, 2008
 0 out of 1 found this review helpful


I played this game before its prequel: Path of Radiance for the Gamecube.
In the beginning the story and characters seemed uninspiring, the dialogue wooden and juvenile. How could anyone care for the Dawn Brigade? Leonardo, Edward, Nolan, so shockingly poor characters do I seldom see. Also the whole presentation seemed flawed. Outdated graphics, unmemorable music, bad voice-acting, still pictures and lifeless images.
Little by little I grew into the game, and after a while I was no longer bothered by the things which I mentioned. The story, characters and dialogue all improved as the game moved on, particularily in part III.
A new to the series, the game felt immensely difficult at times, but it was mostly for not thinking ahead and trying to move too fast. On second playthrough even hard/maniac mode is a piece of cake.

However, only after playing Path of Radiance, and then starting this game again, do I see how lackluster this game actually is. A pity they coulnd't build better on the foundation laid by the prequel.



3 out of 5 stars Not for the beginner strategist!   May 15, 2008
 0 out of 1 found this review helpful

First of all, let me say that I grew up on what I consider true RPG games such as Zelda and Final Fantasy. I have very little experience with pure strategy games, such as FF Tactics.

That said, it may have been just me, but I found this game extremely HARD. In some cases, I felt like if I didn't perform each move EXACTLY right all the way through the complex battle, I would have to start over. This made it very frustrating to me, as even with the strategy guide, I just couldn't figure out the complex strategies of this game.

The plot was interesting, the graphics fine, and I probably would have enjoyed the strategy-based format if I hadn't been so frustrated. This game does have an easy stage and believe me - I was playing it.

All in all, this is a well made game, but it's not for amateurs. If you are a championship chess player, you'll probably love it. If you're used to handling overwhelming challenges in RPGs by taking the time to level up more, you'll likely have the same difficulties I did.



3 out of 5 stars A solid game, in a genre where solid isn't good enough.   April 27, 2008
 1 out of 1 found this review helpful

"Fire Emblem: Radiant Dawn" (hereby dubbed "FE:RD") is the latest in a franchise of turn-based strategy games of the "FE" brand. This is my first foray into the series, and my impression is that the game really does nothing wrong. It is solid strategy, with adjustable difficulty (and a huge "cheese" factor - more on that later), a passable story, a decent combat engine, some good extras, etc.

The problem is that turn-based strategy has been done so much better, so many other times. It is a genre that is packed to the hilt with incredible games. For example, there are the gold standards of "Final Fantasy Tactics" and "Disgaea," as well as the less-well-known, but equally impressive "Vandal Hearts." There are also unique turn-based games, such as "Dynasty Tactics" and "Phantom Brave," which don't have the "oomph" of the games cited above, but carry nice innovations which manage to distinguish them from the pack somewhat.

Unfortunately, "FE:RD" doesn't reach the upper echelon, and has no real innovation to speak of. It just...is. The story, while passable, is lackluster compared to the marvellous epic of "FFT," or the humorous but immersive "Disgaea." Moreover, the dialogue is annoying, and often juvenile. Since much of it is delivered via text, this forces one to actively read some bad writing.

The combat engine is OK, but opens itself to criticism, particularly due to the fact that battles tend to have surprise attacks out the yinyang. In the early going, it is merely annoying, as the game will end and one simply needs to replay the battle. Later on, though, it is incredibly frustrating, as soldiers will appear from a place that should have been secure and kill your healers/spellcasters, which are gone FOREVER. I like the use of battle tactics in a game, but only when the computer plays fair.

Another annoyance is the movement from map screen to battle screen. Every time I attack an enemy, I have to sit through a pointless transition to a battle screen. The time spent loading up the screen is nontrivial in the end, and adds quite a bit of unnecessary length to the game.

The graphics are pretty good, but not particularly vibrant. In fact, I still prefer the pixilated goodness of "Disgaea" and "FFT" to this - the colors were bright. Here, it's not so.

SO, my final review is this: "FE:RD" is a perfectly passable strategy game.However, for those of you who cut their teeth on the masterpieces I listed above, this will leave you wanting more.



3 out of 5 stars Fire Emblem   March 29, 2008
 1 out of 5 found this review helpful

We are beginners w/this game and still are learning it. Once we master it a bit more, we will enjoy it more.

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