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Overclocked | 
| From: Lighthouse Interactive Category: Video Games
List Price: $19.99 Buy New: $16.00 You Save: $3.99 (20%)
New (3) Used (2) from $14.95
Avg. Customer Rating: 11 reviews Sales Rank: 5266
Format: Cd-rom Platforms: Windows Vista, Windows Xp, Windows Me ESRB: Mature Media: CD-ROM Batteries Included: No Age: 17 - 20 years Operating System: Windows 2000 Shipping Weight (lbs): 0.3 Dimensions (in): 0 x 0 x 0.1
MPN: PO00950MB Model: PO00950MB UPC: 801023009502 EAN: 0801023009502 ASIN: B0013059BQ
Release Date: March 31, 2008 Availability: Usually ships in 1-2 business days Condition: I mistakenly ordered two of this game and never opened this one
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| Features:
| • | Experience Overclocked from various perspectives as you play as six different characters throughout the game | | • | Explore 45 diverse locations with densely animated pre-rendered settings | | • | Innovative storytelling techniques create a unique gameplay experience | | • | Meet and interact with a cast of intriguing characters, each with their own distinct personalities | | • | Characters come to life with fluid movements and realistic facial expressions created with Emotion FX 2 technology |
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| Editorial Reviews:
Product Description Immerse yourself in a true psychological thriller with Overclocked. You are in the middle of a catastrophic thunderstorm raging over New York. As a US Army combat psychiatrist, David McNamara, you have been suffering mysterious choleric attacks and a marriage in crisis since you retired. Now you are called to the Staten Island Forensic Hospital in New York City to consult on a case that requires your expertise in forensic psychiatry. You must explore the memories of five young men and women who were found scared, screaming, and without memory. Throughout the game, you will also play one of these five different characters.
Cinematic cut-scenes designed using advanced camera techniques pioneered by feature films Exceptional visuals enhanced by shadow and shader effects, real-time atmospheric particle effects (rain, snow, lightning), and dynamic lighting Unique icon-based dialogue system
Requirements Microsoft Windows 2000, XP, Vista 1.3 Ghz Intel Pentium or AMD Athlon processor 256 MB (512 MB RAM recommended for Windows 2000, 1 GB for Vista) 4x PC DVD-ROM drive Approx. 1.5 GB free hard disk space 256 MB Direct X9.0c video card (nVidia GeForce 5900+ or ATI 9800) with shader 2.0 support DirectX Sound Compatible Soundcard
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| Customer Reviews: Read 6 more reviews...
Decent story, bad editing.... September 30, 2008 I haven't played too many games within the Adventure genre. This game is one of the few, and that was in large part due to the reviews that I had read on this site and some popular gaming sites. Upon completion of the game, I have to say that it was worth my time...largely because it didn't take up much of my time. I completed it in probably under 20 hours. The strength of the game lies in its story and atmosphere as well as the seeming complexity of the main character. However, the weaknesses lie, in large part, in its editing of the story. Reviewing this game is sorta difficult for me actually, because while I ultimately liked the game, I really don't know how to back it up. Because for every positive aspect, there's something else detracting from it. For example, I think the story was rather intriguing, although the editing seemed pretty poor as each of the parts of the story weren't exactly cohesive and left alot of questions at the end. It sort of left you feeling that some events in the story were simply contrived in order to move the game along rather than to move the story along convincingly, if that makes sense. The "Memento" style layout helped to cover up these fallacies however. Furthermore, as the game began to speed to a close, I couldn't help but feel that the developers were probably crunched for time as the plot began spiraling down even faster, and in some cases left several details of the story way behind. A few of the character conversations even began to get a little quirky and not make a whole lot of sense probably because they were edited at the last moment in order to shorten up the story. In fact, when the story ended, it actually left me scratching my head at one aspect, thinking "What? Why? That makes no sense." One interesting aspect about this game was the game play. This game was actually more of an interactive story than a deeply challenging game of puzzles. But I have to say, I didn't mind it. In fact, I rather enjoyed that aspect as that helped the focus remain on the story and helped keep it moving at a good manageable pace. The puzzles that were available were not that difficult. I only used a walk-through a few times and that was only to help keep the story moving as I didn't want to spend too much time working them out. Now, based on my critiques of the game, it seems as though I didn't like it, but ironically...I did. Furthermore, I'm glad I played it. And I think you should to....
Pros: -Intriguing story. -Strong atmosphere. -Mysterious main character. -Good pace. -Game play (if you don't mind easy puzzles and very few at that) Cons: -Poor editing. -Story sometimes lacked cohesion and will leave you asking quite a few questions that shouldn't have to be asked at the end. -Game play (if you like lots of challenging puzzles)
Point??? August 26, 2008 0 out of 1 found this review helpful
What is the point of playing a game if it doesn't have an ending??? I don't know...
Either way, this is more of an interactive movie than a game. All you do is play audio clips that trigger memory flashbacks. There really aren't any puzzles, just a few movements to make when you play someone during a flashback. If you don't want much to do then this game is an enjoyable one, because it has a great feel to it. The environment is really interesting.
But then again, It didn't explain really anything in the end. Maybe they are making a sequel???
Overclocked is an ironic misnomer August 25, 2008 0 out of 1 found this review helpful
My husband and I enjoy playing good adventure games, but this one we had to quit playing somewhere around the 8th flashback. I printed out a walk-through and could see the game wasn't going to change styles, but that we'd be trotting back and forth from "cell" to "cell" and replaying audio notes over and over to get patients 1-5 to spill new pieces of the convoluted yet simple-minded story. Unsophisticated script, to say the least. Quitting was the only option unless I was going to grit my teeth in boredom for hours to come. (No ax to grind, just my teeth. I really wanted to like the game but found it devoid of interest. No real puzzles, the clues handed to you on a platter, and very little logic to the puzzles there were.)
Flawed but worthwhile July 11, 2008 4 out of 4 found this review helpful
Overclocked definitely has some flaws, but I still enjoyed this game quite a bit. As some other reviewers have mentioned, the puzzles are generally easy. As psychiatrist David McNamara, most of the gameplay lies in playing audio clips of patients' sessions in order to stimulate the other patients' memories. It's usually pretty easy to figure out what clip you need to play, and to whom, but the clips are all short so it's not a big inconvenience if you accidentally pick the wrong one. Once you stimulate the patient's memory, you go into his or her memory and actually play as the patient, which is a pretty cool device. The flashback puzzles are more varied, but they're still pretty easy. In most cases, your location and inventory are so limited that you can't help but figure out what to do. I have to give credit, though, because the puzzles are all pretty logical and use real-world objects, so don't worry about having to open any antique puzzle boxes or anything like that.
The backstory of what happened to the patients is okay, but a bit hackneyed. It won't take most people long to figure out what happened to the kids. I could forgive that if the characters were a little more interesting, but sadly, the patients are all pretty bland. That makes sense when you first meet them in the mental hospital, but as you go into the backstory (the flashbacks unfold in reverse chronology, "Memento"-style), the characters should have become more distinct, and they just didn't.
What saved the game for me, though, was David McNamara. He's easily the best adventure game character I've come across in a long time, and the side plot about David's personal demons and imploding marriage was far more interesting than what happened at the hospital. David isn't always a nice guy, but that's part of what makes him such a good character. There were a couple of times when I cringed at his actions, and one point where I flat-out tried to stop him from doing something (without success), but he is definitely the most interesting part of the game.
Despite the game's subtitle, there's not as much violence as you might expect. There are a few murders, although you only see one of them happen. There is one disturbing part of the game where you're forced to commit an act of violence, and even though it made sense, I still had a hard time going through with it. Still, unless you're very sensitive, that shouldn't stop you from playing this game.
Overall, I enjoyed Overclocked. The gameplay was logical, and the story ranged from "okay" to "compelling." Most of the voice acting was quite good, and the backgrounds were sparse but appropriately gloomy. The ending was mostly satisfactory, although there were a few loose ends, and the very last scene was a big "huh?" moment. Still, if you enjoy adventure games, I'd say this one is worth picking up.
Finally done July 10, 2008 2 out of 3 found this review helpful
I really enjoyed the game. I am an amatuer so I really needed the walkthrough when it got to the end. It had some interesting twists and very "smart" game. I highly recommend if you like suspence.
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