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Pokemon Mystery Dungeon: Explorers of Darkness

Pokemon Mystery Dungeon: Explorers of Darkness
From: Nintendo
Category: Video Games

List Price: $34.99
Buy New: $28.95
You Save: $6.04 (17%)

Qty 1 In Stock


New (46) Used (3) from $27.99

Avg. Customer Rating: 5.0 out of 5 stars 2 reviews
Sales Rank: 90

Platform: Nintendo Ds
ESRB: Everyone
Media: Video Game
Batteries Included: No
Age: 5 - 20 years
Operating System: Nintendo DS
Shipping Weight (lbs): 1
Dimensions (in): 5.4 x 4.9 x 0.7

MPN: DS-NTRPYFYE
Model: NTRPYFYE
UPC: 045496739683
EAN: 0045496739706
ASIN: B0013B30SE

Release Date: April 20, 2008  (New: Last 30 Days)
Availability: Usually ships in 1-2 business days
Shipping: Expedited shipping available
Condition: Brand New, Factory Sealed In Retail Box, Perfect Condition, Fast Shipping!

Features:
  • For Play on Your Nintendo DS
  • Published by Nintendo
  • Single Player Capability
  • Game Genre: Role Play
  • Pokemon Theme

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Editorial Reviews:

Product Description
You've been washed ashore on a beach and there's a Pokemon beside you who needs your help to find treasure. You've been transformed into a Pokemon. Your form is determined by a Pokemon personality test in Pokemon Mystery Dungeon: Explorers Of Darkness. Return to a fantastic land untouched by humans as you form a rescue team to solve the mystery of your transformation and find the lost treasure. Join hundreds of Pokemon in randomly-generated dungeons. Online compatibility enhances strategic exploration and battles. Explore long-lost dungeons or hunt down criminal Pokemon. The choice is yours in this open-ended game.




Customer Reviews:

5 out of 5 stars They got it right this time   April 29, 2008
This game is a GIANT step forward from the GB Advance version! This is the game that that one should have been. I am really not too knowledgable about the Advance game, since I put it aside as borderline unplayable and a major disappointment. The new version is vastly improved. The following areas are its strong points:

First and foremost, a good combat interface. In this version, your head Pokemon can select one of four moves, just as in the regular Pokemon games. And there is no burdensome double-button punch to use a move. You can also choose an ordinary attack, which is not a move, to save moves: a welcome Pokemon innovation.

Attractively drawn dungeons

Good and varied music

A good story line

Lots of interesting tasks and situations

The real comparison is with the recent Shiren Mystery Dungeon, also a Chun product. This one is less brutal and much larger-scale, though both are excellent games.

Highly recommended for roguelike fans.




5 out of 5 stars Even better than the mystery dungeon blue rescue team   April 24, 2008
 8 out of 11 found this review helpful

In this game, you play as a Pokemon and have another Pokemon as a companion. You enter dungeons with randomly-generated floor plans, collecting items and fighting Pokemon as you complete tasks. The fighting is turn-based, as with most other Pokemon games. One advantage is that you regenerate HP as you walk. However, you need to keep a supply of apples with you because you also get hungry as you walk and if you get too hungry, you faint. However, this is better than not regenerating HP until getting to a town, in regular Pokemon games.
So far, I have only played this game about 10 hours, (in comparison with over 100 hours on mystery dungeon blue team), but I prefer this newer one. Obviously, since I have played it so much, I really like the first one, so this is saying quite a lot (I am a fan of Pokemon games, in general). Here's why I like this one better:
1. you can hold more items in dungeons (and this number increases as you progress)
2. you can recruit new Pokemon even if you have 4 in your party already (and they are automatically sent out of the dungeon)
This may not seem like a lot, but these two facts alone make the game much more enjoyable. Here's the one thing I have discovered that I like less than the blue team version:
1. You see your team members' HP as a ratio without also seeing a meter-bar to give a quick visual gauge of your team members' HP (although you do get the meter for your team leader).
This is a rather small thing, but without the meters, sometimes I don't notice how low the HP of some of my team members become and so I faint from carelessness, rather than 'real' danger. Perhaps there is a setting to remedy this and I just haven't found it yet.
I will update this review after I finish story mode.


Qty 1 In Stock


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