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Crisis Core: Final Fantasy VII with Limited Edition UMD Case | 
| From: Square Enix Category: Video Games
Buy New: $39.99
New (4) Used (5) from $39.99
Avg. Customer Rating: 46 reviews Sales Rank: 61
Platform: Sony Psp ESRB: Teen Media: Video Game Age: 12 - 20 years Shipping Weight (lbs): 0.3 Dimensions (in): 7 x 4.1 x 0.6
MPN: 90722 UPC: 662248907253 EAN: 0662248907253 ASIN: B0010YOQIW
Release Date: March 25, 2008 Shipping: Eligible for Super Saver Shipping Availability: Usually ships in 24 hours
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| Features:
| • | Complete the FINAL FANTASY VII experience and reunite with the most recognized RPG characters created by world-renowned character designer Tetsuya Nomura | | • | Witness stunning graphics, inspiring visuals, and gorgeous CG cut scenes coupled with top-notch voice acting in a 16:9 widescreen presentation, made possible by the PSP system hardware | | • | Innovative D.M.W (Digital Mind Wave) system enhances the action-packed, engaging, real-time battle system, allowing players to unleash special attacks or call upon iconic Final Fantasy summons | | • | Take on challenges with the all-new “Hard Mode” developed exclusively for the North American audiences | | • | Acquire unique accessories made available through 300 side missions to further enrich the gameplay experience |
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| Editorial Reviews:
Product Description MODEL- 90722 VENDOR- SQUARE ENIX FEATURES- Crisis Core: Final Fantasy VII PSP Seven years prior to the events of FINAL FANTASY VII -- The Shinra Company is rapidly increasing its influence through its monopoly on mako energy and military might. With the burgeoning city of Midgar as its base and symbol of prosperity Shinra is on the verge of establishing absolute dominance over the world. SOLDIER is a group of skilled combat operatives within Shinra. The elite within the group -- those strong enough to be deemed SOLDIER 1st Class -- are respected and idolized by the citizenry. Zack is a young SOLDIER 2nd Class who aspires to become a 1st. He spends his days carrying out assignments under the guidance of his 1st Class mentor Angeal. During an operation in Wutai a large number of SOLDIER members led by 1st Class operative Genesis go missing. The severity of the situation prompts Shinra executives to deploy even more SOLDIER operatives in hopes of bringing an end to the war with Wutai--and conducting an investigation into the mass desertion. The ones assigned to the mission are Zack Angeal and the 1st Class hero who is known the world over as Sephiroth.. What truths lie behind Genesiss disappearance? What secrets bind the three SOLDIER 1st Class operatives? For Zack a cruel and fateful struggle awaits.. * Complete the FINAL FANTASY VII experience and reunite with the most recognized RPG characters created by world-renowned character designer Tetsuya Nomura.* Witness stunning graphics inspiring visuals and gorgeous CG cut scenes coupled with top-notch voice acting in a 16:9 widescreen presentation made possible by the PSP system hardware.* Innovative D.M.W (Digital Mind Wave) system enhances the action-packed engaging real-time battle system allowing players to unleash special attacks or call upon iconic FINAL FANTASY summons.* Take on challenges with the all-new Hard Mode developed exclusively for the North American audiences.* Acquire unique...
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| Customer Reviews: Read 20 more reviews...
Best RPG for psp yet. May 2, 2008 This game is the best game i have played for psp yet. This game have beautiful graphics, is easy to learn how to use the commands, and it have mission mode wich is good to get some extra items and learn a little more about the main char. I recomend this game to any 1 who like rpg or action games. 2 thumbs UP for the final fantasy 7 series creators.
Surprisingly big for a handheld game April 28, 2008 1 out of 1 found this review helpful
Crisis Core: Final Fantasy VII is a prequel to that 1997 PlayStation masterpiece. In it, the player controls Zack Fair, SOLDIER 2nd Class, as he tries to solve the mystery behind Project G.
Like most RPGs, the most important thing is the plot. It is interesting, then, that Crisis Core's story is at once both flawed, yet somehow satisfying.
The bulk of the plot has little to do with Final Fantasy VII. There are cameos (Yuffie makes an early appearance), and Zack does play a minor part in some events alluded to in the original game, but its strongest ties to Final Fantasy VII are shown in the late chapters during the infamous Nibelheim incident. The rest seems rather like an effort by the developers to delay getting to that pivotal point for as long as possible.
Thankfully, the story is saved by strong characterization and decent voice acting. Zack is a pretty likeable fellow, despite falling prey to some standard anime hero cliches. At the very least, he's a refreshing change of pace from the antiheros polluting the digital landscape today. Angeal and Genesis are two new characters. Unfortunately, both are a bit bland. Angeal is the stodgy, family-honor-above-all type, whereas Genesis is primarily a pretentious villain. All hype, but very little substance. Aerith is mostly like her Final Fantasy VII counterpart - kind, sweet, a bit ditzy. Sephiroth fills the brooding quota nicely, and actually has a much appreciated hint of dark humor.
The gameplay is most likely the attribute that will determine review scores. Materia makes a comeback, but opperates somewhat differently than it did in the original game. Materia are magic orbs that grant Zack both abilities (magical or otherwise) as well as stat boosts. He can equip six at a time. The most notable aspect of materia, however, is the ability to fuse two materia (and later, one item) into a new materia. This gives the player the ability to customize Zack's stats as well as grant him powerful new abilities. Zack can also equip up to four items which also impact his stats.
Combat is fun and simple, but has a twist. Everything is done in real time. You'll control Zack around the battlefield, automatically targetting the nearest target. The most notable feature of combat is the Digital Mind Wave, or DMW.
The DMW is a slot machine in the upper left of the screen that is always cycling through images and numbers. If two numbers are 7, you'll get a status boost for a short duration. If the first and last image are identical, combat will stop, and the slots will cover the entire screen. It is here where several things can happen: Zack's materia will gain a level, Zack himself will gain a level, or a limit break will be triggered, resulting in a special attack or summoned monster spell. The 'problem' with the DMW is that it's seemingly random (although one's EXP does seem to be counted in the background, so Zack will gain levels at a normal rate) and there's no way for the user to control the slots. There's a large amount of luck involved getting a useful limit break (or any limit break at all). I personally don't mind the DMW, but your mileage may vary.
Graphically, the game is a powerhouse. It looks very impressive, and makes the world of Final Fantasy VII seem very much alive. Action is fluid, and even the non-pre-rendered cutscenes are impressive. It's one of the best looking games of the year, regardless of platform.
Musically, Crisis Core is very strong. Between its original tracks and the reimagined originals, the game leaves little to be desired on that front. I actually got chills watching the title screen's movie, and much of that stems from the music. Simply great.
In closing, Crisis Core: Final Fantasy VII is a great game. Square-Enix crammed a whole lot of game in a tiny package, but it doesn't suffer for it. Instead, it's one of the best experiences of the year, a must for Final Fantasy VII fans, and a worthy addition to any gamer's library.
Worth it April 28, 2008 This game is the main reason I purchase PSP. If you are curious about Zack's role which was not fully revealed in FF7, you must play this game. The graphic is really good, and the control is very easy to get used to and fun. However, you may find yourself doing the missions more than doing the main story line, but I would still say it is worth to play it.
Enjoyable! April 27, 2008 My strongest impressions from FFVII:CC is:
Awesome story, but lacking in true "epicness" as it is way too short. This is fleshed out by a "missions-system" that allow you to instantly start a kind of mission-minigame. Unfortunately, these missions are somewhat repetitive and after the first ten or so, they're just plain boring.
The big pinch with this game is that so much playtime is laid at these missions, and not at the story! Otherwise I would have given this game a clear 5/5 stars.
As for gfx: Top notch for the psp-system. As for music/sound: Lovely! Even the voice-acting is really good, though I miss the option to tweak settings to spoken language Japanese, and English subtitles.
Fantastic Game April 26, 2008 This is the first Final Fantatsy Game that I've ever played, and I love it. I'm 26, but I wish I had gotten into the series sooner, because this is just an all around great game. The storyline is great, the audio and visuals for the PSP are fantastic, and I really enjoy the combat modes. I'm only about 10% done with the game, but it's the best game I've played for PSP yet. Anyone who is into Action/RPG, get this!
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