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Too Human

Too Human


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From: Microsoft
Category: Video Games

List Price: $59.99
Buy New: $33.99
You Save: $26.00 (43%)

Qty 7 In Stock


New (42) Used (14) from $27.00

Avg. Customer Rating: 3.5 out of 5 stars 70 reviews
Sales Rank: 768

Platform: Xbox 360
ESRB: Mature
Media: Video Game
Autographed: No
Memorabilia: No
Batteries Included: No
Age: 17 - 20 years
Operating System: Xbox 360
Shipping Weight (lbs): 2
Dimensions (in): 0.1 x 0.1 x 0

MPN: JZ6-00034
Model: JZ6-00034
UPC: 882224355261
EAN: 0882224355261
ASIN: B000R0SS3Y

Release Date: August 19, 2008
Availability: Usually ships in 1-2 business days

Features:
  • Modern take on classical Norse mythology
  • Advanced cinematic presentation
  • Thrilling action/RPG gameplay
  • Intuitive combat
  • Explosive melee and firearms combat

Similar Items:

  • Star Wars: The Force Unleashed
  • Fable 2 Limited Edition
  • Fable 2
  • Gears of War 2 Limited Edition
  • Ninja Gaiden II

Editorial Reviews:

Amazon.com

Step into the world of Too Human

As the cybernetic god Baldur, you are thrust into the midst of an ongoing battle that threatens the existence of mankind. An ancient machine presence has forced the god's hand. In the first part of a trilogy, Baldur is charged with defending humanity from an onslaught of monstrous war machines bent on the eradication of human life.

In Too Human, players experience a nonstop barrage of action powered by the integration of melee and ranged firearms combat and fueled by breathtaking visuals enabled by the Xbox 360. Battles unfold in awesome scale as players engage with vast numbers of enemies.

Too Human
Baldur comes to the Xbox 360

Key Features

  • The birth of an icon-Fight as the powerful cybernetic god Baldur battling his way through enemy armies to become one of gaming's renowned iconic heroes. From weaponry and armor to combat techniques and combos, you can fully customize Baldur to become the best possible hero.
  • Epic beginning to a captivating trilogy-Begin the saga of Baldur in the first chapter of an exciting three-part narrative in the tradition of classic trilogies such as Star Wars and Lord of the Rings.
  • Explosive melee and firearms combat-It will take more than brawn and raw strength to supplant the machine hordes. Utilize a sophisticated blend of seamless melee and firearms combat to vanquish foes near and far. Witness the fluid grace of heroes and enemies in battle as enacted by the motion-capture group F.A.S.T. Feel each punishing blow through advanced visual effects made possible through the horsepower of Xbox 360.
  • Advanced cinematic presentation-Characters and environments come to life with unparalleled visual fidelity. Experience the full excitement of combat through a dynamically driven presentation system that portrays the combat with cinematic quality. Survive pulse-pounding battles against hundreds of on-screen enemies set against the vast landscape of the Too Human world. A sweeping orchestral score sets the mood for heartbreak, anger and bloodlust as each tune encapsulates you within the immersive gaming environment.
  • New level of accessibility through intuitive combat-Perform Baldur's elaborate and complex combat maneuvers through the press of a button and chain together hundreds of rapid-fire attacks and combos with ease. Through the use of an intuitive combat system, Too Human delivers gameplay that is easy to learn and rewarding to master. Too Human introduces combinations of weapons combat on a level that leaves players in awe.
  • Shared experience-Conquer the world of Too Human alone or with friends through advanced, two-player online co-op gameplay through the Xbox Live service.
  • Modern take on a classic story-Too Human chronicles the ongoing struggle between cybernetic gods, giant machines and mortal men on a massive scale never before seen. Play the role of a cybernetic god charged with protecting the human race against a relentless onslaught of machines.
Baldur's dash
Baldur's dash
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Experience large, epic battles
Experience large, epic battles
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Multiple ways to attack
Multiple ways to attack
View larger image



Customer Reviews:   Read 20 more reviews...

4 out of 5 stars Too Human Review   October 9, 2008
Too Human is a good game, and at times can be very addicting to play. You play as Baldur, the son of Odin. The game uses Norse (Viking) Mythology for it's characters, but applies them to a futuristic cybernetic type world. Overall, I think they did a good job with the story and the characters. Personally, I was reading up on Norse Mythology before the game ever came out, so I was at least halfway familiar with the characters.

The game is a hack and slash fest, with a TON of loot for you to collect. If you're the type of gamer who loves to constantly upgrade their character with newer and better weapons and gear, then this game is for you. You can't go five feet in this game without an enemy dropping something or coming across one of probably hundreds of "chests" filled with loot.

What makes the combat so unique and satisfying, is that you use the right thumbstick to attack your enemies instead of just mashing a button. You just push the stick in the direction of the enemy, and Baldur goes power sliding up them and hacks away. You can double tap the thumbstick in the direction of an enemy to pop them up into the air, where you can then jump and hit them while they hang in the air. You can also tap both thumbsticks in the direction of an enemy to perform a finishing move or to throw your weapon or send out a power blast.

At the beginning of the game you choose your class, from a melee heavy Beserker, an armor heavy Defender, a jack of all trades Champion, a ranged weapon specialist Commando, or a healer Bio Engineer. The first time I played the game, I chose the Beserker class, but I died ALOT. So then I started a new game as a Defender, and although I still die alot, it's nowhere near as bad as the Beserker. I've yet to try the other classes.

Graphic wise the game is pretty decent, but not great. I guess the best part of the graphics is the armor and weapon designs. Most of the enironments are pretty bland, and the fact that there are really only four "dungeons" in the game, kind of hinders the game a bit. Then you can visit Cyberspace, which looks like a forest you get to travel through, but even that is not the greatest looking.

Sound wise, the voice actors do a good job, and all the bangs and clashes sound like their supposed to. Most of the time I was playing my own music in the background, so I really can't comment too well on the game's background music.

And probably the main thing that I liked about this game is that you really don't die. Well you do, but after you watch a 20 second scene (that you can't skip, but that's a small price to pay), you're plopped right back on the battlefied. All the enemies you've killed are still dead, and all the damage you've done to current enemies are still in effect. The only real punishment to death is that your armor and weapon takes damage, and can eventually become broken. However, even this was not that big of a deal for me because the game just drops so much loot at your feet, that you'll never really be using the same armor or weapon for an extended amount of time. In between missions, you can have your weapons and armor repaird for a price.

I've played through the game twice with my Defender character, and I'm only at level 40. I think the level cap is 50, so I might end up playing through the game a third time to try and max him out. Which is what I think the developers intended you to do. The game will only take you about 10 or so hours to beat.

So overall, I very much loved this game. It's not perfect and it's not the greatest game ever, but I don't think it was intended to be. If you enjoy a good dungeon crawling hack and slash and love to collect a lot of loot, then you'll probably get some good enjoyment out of this game.



4 out of 5 stars Too Human is a solid game   October 9, 2008
At present I have 50+ hours put into Too Human. I have played extensively with all 5 classes and I am here to report: Too Human is a blast.

Diablo-style RPGs are a favorite of mine, and other than Diablo, the only other hack 'n slash game that I have ever played that was as fun as Too Human is the Champions of Norrath series.

Many will tell you it is too hard, or the death scene is annoying or the camera sucks.

Well I would say: yes the game is hard, especially the 2nd level, but if you make an effort to get even a little better and upgrade your equipment (half the fun!) regularly, the game really isnt THAT hard.
Learning to utilize all your weaponry, both ranged and melee, as well as your grenades, Ruiners, Fierce Attacks, Spider and Battle Cries is part of the point of the game. Once you do, you will find the alacrity with which your Baldur can clear a room is just amazing.

The fact that dying only hurts your equipment a little but leaves your enemies as damaged as you had them before you died also mitigates the difficulty.

Personally, in all the time I have played the game the camera has very rarely been an issue. Any time I have had an issue it has been in the wrong mode. The game gives you 6? camera options settings, and if you just make sure to set it in Iso, or Far (both work for me) it is never an issue in my experience. In some of the other settings it can be annoying at times, but Iso mode is my preferred mode for these type of games so it never presented a problem for me.

Now, I would not say this is a perfect game, it has issues. I think the main thing that has bugged me about it is the targeting system gets a little wacky at times, it definitely could be better. However, I have never played a game that has such a fluid transition from Melee to Ranged and vice versa, and generally speaking if you stop firing and re-aim the targeting system will correct itself most of the time.

Another thing I would say is a con is the main story is a tad short, and only 4 levels leaves you wanting more.

However, what this game has going for it is replayability. Sure there are only 4 levels, but I have played the first level 20+ times now and am not bored with it! It is just a blast to hunt for loot and rip through hordes and hordes of enemies.

The combat is excellent, a total frenetic adrenaline rush every time you enter a room and face a horde of enemies.
The equipment system is very well done, and being able to Salvage loot wherever you are at any time without having to visit a shop is an excellent idea, allowing you to keep dungeon crawling for hours on end.

There are a lot of games out there that are longer, but Too Human makes up for that with its incentives to keep playing after you beat the game. To me most games lose appeal after I have beaten them, so much so that I generally try and accomplish near full completion in my first go through because I know I will not be interested enough to play again.
With Too Human beating the game isnt a priority, loot harvesting and leveling are, so once you do finish the main story, the game is LOOONG from over, as the combat is just so damn fun and the loot so prevalent that getting your characters lvl and loot maxed is just as fun as playing through the story (which is pretty good, especially if you like or are familiar with Norse Mythology).

Overall Id say that Too Human is a solid 8.5

If it had offline co-op if give it a 9. All this and I have never played it online, which many will tell you is half the fun of the game.

I really hope they make Too Human 2, because as good as Too Human is, if they fixed a few minor issues in a sequel it would be an awesome game.



3 out of 5 stars A dichotomy of sloppy design and addictive looting.   October 8, 2008
 0 out of 1 found this review helpful

Forget about how many years Too Human has spent in development, or how loud-mouthed its nonetheless endearing director, Denis Dyack, has proven over the years. If we're going to be fair to this game, we need to take an unadulterated look at what the game is and does instead of its history.

Let's lay those answers out right now: Too Human is merely decent, and it doesn't do all that much. What it does do is present a loot-intensive dungeon-crawler in Nordic clothing. For those of you who aren't familiar with Diablo, the conceit is this: Choose a class of warrior, each with differing strengths and weaknesses. Then cut through hordes and hordes of peon-style enemies. Then collect the piles and piles of money, weapons and armor they drop. Also accumulate experience points with which to increase your dude's abilities, which can result in any number of damage-increasing bonuses.

It definitely goes beyond the mindless dreck that is Dynasty Warriors. There are tons of "runes" scattered about which you can insert into open slots of your weapons and armor, reminiscent of Final Fantasy VII's materia system. These runes serve to increase your damage potential, defense, probability of special effects (such as slowing down your enemy), and more.

So, certainly, there's quite a bit of content in Too Human as far as the collectibles and bonuses are concerned. The problem, though, is in actually playing through the game in order to get to that content. The combat is touted as fluid and accessible. Based mostly around the right analog stick, at first it seems as such. Pointing and holding in the direction of your enemy to attack is as simple an activity as you could hope for in an action-roleplaying game, and perhaps too simple: It starts to feel brain-dead very quickly.

So the game affords you the ability to mix it up by launching enemies into the air, assaulting them with any number of firearms, unleashing a "Ruiner" special move (not unlike a smart bomb in a space shooter), deploying your mechanical spider companion to cause bonus damage, and executing a combo finisher.

The good news is that this all remains accessible, as the commands to pull these off are simple button presses. The bad news is that it's mechanically and visually clumsy to launch your enemies into the air, which is a key component of combat. Double-tapping your analog stick to launch isn't difficult, but it just feels uncomfortable, especially given that you'll be doing it quite often. There's nothing pleasant about it. Visually, your enemy just kind of floats in the air while you follow it up and start to wail on it -- as if you're both standing on invisible platforms. It takes some of the physicality and even skill out of air combat, leaving you wishing for the visual stimuli of Devil May Cry -- the original Playstation 2 game that was released seven years ago.

So, you've got this odd phenomenon of mindless, almost boring combat that somehow takes more focus than it should simply because it's uncomfortable. You've also got environments that largely consist of wide open, mechanical-looking rooms. With the exception of some different color hues, everything looks very similar and thus gets old really fast -- just like the combat.

Yet, as with any loot-based game, it remains compelling for the simple prospect of collecting that next great piece of armor or that new sword. I'd personally stopped playing it after one playthrough in single-player and a few hours of multiplayer because the gameplay simply could not keep me interested past slightly-more-than-minimal due diligence, but I can definitely see the appeal there. Tinkering with your weapons and runes is a great time-sink diversion, and sometimes there's nothing better than coming home from a tough day and laying it all out on enemies that don't do much to resist.

In sum, then, Too Human has its merits. It doesn't do much, but if you fit the mold, it does enough. It isn't that great, but depending on your mood, it doesn't need to be. Nonetheless, here's to hoping that the next two installments of the trilogy are more involved and more varied. To have two more games in the series just like this would be criminal.



3 out of 5 stars Good game, not great   September 30, 2008
 1 out of 1 found this review helpful

Decent game, but Fragmented story and long gaps in between action cause a stutter step that is never really repaired. Huge level areas work well for battling many baddies but become a pain when navigating without enemies. The story could have been more involved. Multiplayer becomes a session of babysitting unless both characters are the same level.


3 out of 5 stars Not great, not bad either   September 29, 2008
 1 out of 1 found this review helpful

This game is fun, nothing spectacular. Expect to die frequently, long cut scenes while you're resurrected. Just a hack n slash, but a fun time if that's your thing.

Qty 7 In Stock


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