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Metroid Prime 3: Corruption | 
| From: Nintendo Category: Video Games
List Price: $49.99 Buy New: $37.50 You Save: $12.49 (25%)
New (150) Used (18) from $34.95
Avg. Customer Rating: 94 reviews Sales Rank: 298
Format: Nintendo Platform: Nintendo Wii ESRB: Teen Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Age: 12 - 20 years Operating System: Nintendo Wii Shipping Weight (lbs): 3 Dimensions (in): 7.4 x 5.4 x 0.6
MPN: RVLPRM3E UPC: 605433010161 EAN: 0605433010161 ASIN: B000FQBPDU
Release Date: August 27, 2007 Availability: Usually ships in 3-4 business days
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| Features:
| • | First-Person Perfect - Control Samus by moving with the Nunchuk controller and aiming with the Wii Remote controller, allowing for a level of immersion unlike anything they have ever experienced | | • | Wonderful Weapons - Samus employs well-known power-ups like the Grapple Beam and Morph Ball to survive. Using the Wii Remote and Nunchuk controllers, you will be able to grasp and pull things by using actual arm movements, as well as execute amazing feats like aiming and blasting in midair or at a full run. | | • | Phazon's Powers - The game also incorporates a new system involving Phazon. If you fill Samus' Phazon supply to a certain level, Samus will temporarily go into hyper mode, a state in which she can pull off incredible feats. On the flip side, if she exceeds the maximum Phazon level, she'll perish. | | • | For the first time in the Metroid series, Samus' ship will be used in active game play |
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| Editorial Reviews:
Product Description The Galactic Federation's Base Sector Zero is under attack by Space Pirates. As Samus you must boot up the generator to restore the defense systems. But at the end of her path, someone awaits you. If you think you knew what it felt like to be the bounty hunter behind the visor, think again. Take aim at evil with Nintendo's revolutionary controller. You control Samus by moving with the Nunchuk controller and aiming with the pointer, allowing for a level of immersion unlike anything you have ever experienced before. Through the eyes of Samus, you experience a quantum leap in first-person control as you wield the Wii Remote. Samus will employ well-known power-ups like the Grapple Beam and Morph Ball on top of new surprises to help her survive her coming trials.
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| Customer Reviews: Read 20 more reviews...
GREAT GAME! June 29, 2008 This is my 2nd Metroid, (1st one was prime hunters for ds) and I loved it. It was long lasting (more than 20 hours, without loosing much time) and the gameplay is just INCREDIBLE! Nothing more to say, one of my favorites for wii!
The best the wii has to offer. June 26, 2008 1 out of 1 found this review helpful
This game is amazing! I am a huge metroid fan and this game is the best of the three prime games (not including prime hunters). It beats the last games in controlls, gameplay, graphics, and fun. Now to the people who have never played metroid before this is not a shoot all the bad guys game or series. It is centered around solving puzzles and exploration but it does have alot more action and storyline than the other three.I will break it down for you.
Graphics: A+ some of the best on the system. better than all the gamecube graphics and PS2 graphics even some xbox and 360 games(not all but some).
Fun:A+ For a metroid fan or a non metroid fan this game is loads of fun.
Controlls:A+ It was a little awkward at first but once you get used to them its a breeze to controll samus.
Speedrunning:F- The metroid series made speedrunning (trying to win a game in a certain amount of time) popular. The metroid prime series is a bust when it comes to speedrunning. I mean you can do it but you don't get a better ending so why try.
Storyline:A+ Alot more story than the last two installments by far. And all in great looking cutscenes.
Action:A+.Some people might want more but i think it is just enough.
Puzzles:A+. I have nearly every metroid game and have played them many times over and the puzzles in this game stump me. But if you stand back and think about them for a minute anyone can figure them out.
Bosses:A+. Nothing to rival Flaghhra in MP1 but still very good.
Boss and enemy AI:A. The AI ranges from very good to running on a predictable but hard to beat cycle
The one problem i have is the fact the game series is getting to popular. Usually when a series gets popular they stop making good sequels and start making remakes with a different name. But if nintendo can keep metroid games coming like this, fresh and new, it might one day rival mario in sales. All in all a wonderful game.
An elite title for the Wii. June 12, 2008 1 out of 1 found this review helpful
I am a casual gamer who usually spends most of his time tied up in sports games and rhythm games, like DDR and Rock Band. I almost never extend my gaming exploits into titles with story arches or complicated controls. That being said, the first two Metroid Primes for Gamecube were two games that I played regularly, with simple controls, good AI, and a difficulty that was easy enough to keep playing but also tough enough to make the game rewarding.
The third Metroid Prime, this time for the Wii, does not disappoint. It's intuitive controls using the Wii-mote and nunchuck make gameplay enjoyable, not frustrating. It has a great story which is set up very nicely, allowing you to save in places where you can pick it back up a few days later and not forget where you were in the game, one of the criticisms I have of many of the games that have come out recently. Metroid is a game you'll want to continue to play, but one that you don't have to play every day to remember where you were and what you were doing. It is in the upper echelon of Wii titles and I give it my highest recommendation.
MP3 is the best in the series. June 10, 2008 I finally bought this game a couple weeks ago when I got my Wii. This game is so much fun. There's a better story line, perfect controls, great sound, and some pretty nice graphics too. Once and for all we get to kill Dark Samus and stop the Corruption for good!
I'll start off by saying the new weapons and gadgets are pretty cool. Some are sort of useless after one use, such as the ship missiles, but are still required to reach 100% pickups. I have no idea why there are so many ship missile expansions in the game because they are absolutely useless unless you want to get the special ending. Oh well; that takes no value away from the game whatsoever. Every new beam you get is backwards compatible with your previous beam, which is frickin awesome. No more D-pad using to switch between beams.
The only quirk I really have about the weapons is that missiles are rarely used and not even necessary to kill the bosses in this game. Most of the time you'll be using the hyperbeam to kill tough enemies and bosses. And you get that almost in the beginning of the game!!!
The sound in MP3 is very good. I don't think it's as good as MP1 was but the soundtrack is not bad at all. Bryo is probably my favorite piece. MP1 had almost identical music to Super Metroid in non midi form and that's what made it so great. Magmoor Caverns took the music from Super Metroid's Norfair area and that is by far my favorite level music from Metroid. The voice acting is also actually pretty good for what little there is.
I give sound a 4.5 out of 5.
The graphics in MP3 are some of the best on the Wii to this day (although it doesn't have much competition). There is definitely a difference between the standard composite cables and the component with 480p. The game looks sharper and less blurry. Although there are more jagged edges while playing in 480p, the overall clearness and color of the game look great. The game runs at 60 FPS even on the planet Elysia (which reminds me of Cloud City from Star Wars :D). Retro did a great job on creature and boss animations as they are amazingly detailed for the Wii.
I give graphics a 4.5 out of 5.
The controls in MP3 are the best I have ever seen in a first person shooter game and I wouldn't change a dang think about the controls. Nintendo has done a revolutionary thing with the Wii remote and the controls are so precise you'd think it wasn't wireless. It's almost like using a keyboard and mouse.
The nunchuk joystick (resembles w,s,a,d on a keyboard) moves your character up and down, and strafes left and right while the Wii remote (resembles a pc mouse) looks up, down, left and right. The controls may take you a little while to get used to after playing on a standard controller but once you get used to them, you won't want to go back. I wish all FPS games had this control setup now.
I give controls a 5 out of 5.
The gameplay in MP3 is the best part. The first time I played this game was at my best friend's house and I think I played the first level 3 or 4 times just to show him and his brother how cool it was, and how awesome the very first boss looked (on the federation ship).
Samus is now able to view the inside of her spacecraft and manually hit buttons inside her ship. She can use a communications radio channel, view a galaxy map and use an options menu inside the ship. While a couple of these are really not usefull to complete the game there are a few easter eggs dealing with her ship.
The few planets in this game are big and beautiful. I would have liked to see more planets to explore but I really satisfied with was was there. The zone layout is different from other Metroid games as instead of only 1 planet to explore with several areas, there are 3 planets now with 2 or 3 areas to explore on each. While altogether there aren't as many different named zones as there was in Super Metroid or Metroid Prime, the worlds are arguably bigger and more complex.
Elysia is by far the most advanced world to navigate in the series as there are many cannons and grapple points to traverse between the areas in the sky. Bryo is also pretty interesting. It has a jungle, fire and a small ice area which can be accessed a little later in the game. I would have liked to see a larger ice area like what was in Prime 1 but it doesn't take away from the gameplay at all. The fire area is also not as awesome as in the original Prime but hey, the zones here are still pretty sweet!
The boss fights are pretty amazing. Some are very easy and others can be pretty tricky and difficult. There is a lot of manual aiming to be done when fighting bosses which can be good and bad. A lot of key firing spots on bosses are hard to hit because they're either too small or the boss is moving around too much to get a good shot off. But it just takes a patience and if you can avoid the boss's attacks then you can obviously get more attempts at destroying it. The bosses are big and intimidating as always! The metroid series never failed to give huge and epic boss battles and this game proves no different. Although each planet's seed bosses are by far the largest (they are world bosses and they should be!), the mini bosses pose a high threat as well. They are fast and vicious and will always keep you on your toes.
I would have liked the game to be a bit longer. I collected 100% rating just 15 hours into the game and unlocked the best ending my first play through, but that was also on Normal difficulty. Even so it seemed too short the time was very well worth it. I'm not one that plays every game in normal, hard or very hard difficulty levels since I play so many different games, but I have to say I think I actually died a couple times on some boss fights on normal difficulty :P.
I give the gameplay a 5 out of 5.
Bottom line - if you love the Metroid Series then you'll love this game! I really think it is the best in the Prime series, but that is, of course, my opinion.
I give Metroid Prime 3 a 4.75 out of 5.
gets boring after awhile May 26, 2008 1 out of 3 found this review helpful
This game is good and has provided hours of fun. I like all the new stuff they added to the metroid universe, but this game gets really boring when you're at the half-way point, and you'll probably keep getting stuck causing much frustration.
If you decide to get Metroid Prime 3, buy the players guide along with it.
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