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Star Trek Tactical Assault | 
| From: Bethesda (Console Only) Category: Video Games
List Price: $19.99 Buy New: $5.76 You Save: $14.23 (71%)
New (18) Used (14) from $5.76
Avg. Customer Rating: 11 reviews Sales Rank: 7850
Platform: Nintendo Ds ESRB: Everyone Media: Video Game Age: 5 - 20 years Operating System: Nintendo DS Shipping Weight (lbs): 0.2 Dimensions (in): 5.4 x 4.9 x 0.5 Legal Disclaimer: Warranty does not cover misuse of product.
MPN: 12040 Model: 12040 UPC: 093155120402 EAN: 0093155120402 ASIN: B000G75ALQ
Availability: Usually ships in 1-2 business days
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| Features:
| • | Real-time combat involving multiple warships - The true test of a Captain is his ability to act under fire; outmaneuver enemy warships and expose their weaknesses while protecting your own | | • | Two full campaign modes - Become a hero of the Federation or a champion of the Klingon Empire in two full-length, independent campaigns | | • | As the Captain, it is up to you to make the best decisions for your crew - With a multitude of paths to choose from, you will decide the direction and ultimate outcome of your campaign | | • | Five playable races - Command ships from the Federation, Klingon, Romulan, Gorn, and Orion fleets | | • | Head-to-Head wireless multiplayer - Test your skills and tactics against the most challenging opponents you can find |
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| Editorial Reviews:
Product Description Star Trek: Tactical Assaultchecks you out to the final frontier. Kirk is in command, and the Klingons are the bad guys. Choose powerful Federation and Klingon warships and outthinkyour opponents to succeed. Play through the era that started it all, with this classic Star Trek game. Play through either the Federation or Klingon campaigns in single-player mode or go head-to-head against a friend in wireless multiplayer action.
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| Customer Reviews: Read 6 more reviews...
Decent Game, but really only for Die Hard Trek Fans December 19, 2007 I am fan of star trek and decided to pick up this game when I saw it at Gamestop for only 9.99 New.
The gameplay mostly resembles Star Trek: Starfleet Command line of games that came out for the PC a couple of years back.
The graphics are ok; the opening sequence (with Shatner's voice over) is quite nice, but the in-game graphics leave much to be desired as most of the ship models are generic and are not really detailed. As for space itself, absent the occasional planet and the numerous asteriods, you would have no idea it was space. The gameplay itself, however, is the real problem with the game as it becomes repetetive really quickly. It's basically leave the starbase, go blasting, survive, repeat. By the time you complete the federation campaign, there is really no desire to play the klingon campaign (though seeing the klingon language was a nice touch).
A major gripe I have with the game is the frequent amount of collisions you will have with asteriods during the combat sequences. The camera angle makes it mostly impossible to see them coming before its too late.
Overall the game is really only for die hard star trek fans, and even they may be disappointed with the lack of the use of the license.
Decent for a handheld version December 15, 2007 I was hoping to finally have a handheld version of "Starfleet Command" from the PC, and I got it... sort of. The "feel" of the game is very similar, but a lot of the extra goodies that really differentiated between ships and races got streamlined out. No drones, no tractors, none of the race-specific exotic weapons, and only Federation or Klingon to choose from. All right, enough bashing. The controls are good and the action is fast. All in all very entertaining, if a little simpler than I would have liked, and a must for die-hard Trek fans.
"tactical" is in the title, not "strategic" August 18, 2007 0 out of 1 found this review helpful
First, I'd like to comment on some of the other comments: This is a game of tactics, not strategy!! Although some may use the word "strategy" when describing your plan of attack in battle, that is inaccurate. Tactics are all about dogfighting and close quarters, strategy is about larger troop or fleet locations not the actual individual engagments. With that said i do like the game. I haven't yet completed the federation campaign nor have played in multiplayer mode (I wish more games had the ability to play multiplayer with one game cartridge only!). I do wish this game had three demensions, but it doesn't, and I enjoy it as it was made. I do wish there were more options and or some type of experience points, or so many other things. This game is not "Armada". Definetly worth purchasing if you are a fan of Trek. And by the way...Kirk is not in command as the game description indicates. The game is about all new characters that you are able to develop as each mission is completed. My only complaint is that you are awarded only one upgrade credit for a "good" mission and two credits for an "excellent" mission. I wish I could replay some of those "good" missions in order to achieve an excellent rating in order to help me out with later missions. Currently I feel out gunned and out manuevered. I've played the same mission more than a dozen times and can't survive! Maybe I'm just not geeky enough to be a game wizard.
For Star Trek Fans only July 4, 2007 1 out of 2 found this review helpful
I was given this game by a friend who didnt like it..now Ive never watched star trek or know anything about it but hey...i wont turn down a free game. i found it to be very confusing. i barely played it so i odnt know how the gameplay is...but it's only for a trek fan not for an rpg/action gamer like myself.
Drawn out and saves die June 11, 2007 3 out of 3 found this review helpful
Much of the actual function of the game has already been documented and reviewed, so I will be more brief.
The game play is based on communicating, scanning, warping, battle, and upgrades.
Communicating and Scanning are basically the same thing. It's a time sink but if you skip through it quickly, you might miss some detail you need. It's rare, but you never know, so you waste time reading pointless chatter.
Warping replays the same sort of scene each time, so it's a waste of 3 seconds each time.
Battle is all about hitting red alert prior to warping, so your shields are charged. You keep your least damaged part of the shields facing the enemy, and you spin around to fire rear weapons sometimes.
Tactics are contrived. If you pick the wrong ship to attack first, you pretty much die. The AI uses triggers such as damage level of ship X to cause Ship Y and Ship Z to fly away.
Also, you can't see much around you when you have an enemy selected. Invariably, you spend the entire battle flying in a big circle to keep your shields lined up right. Very often, this leads to crashing into a planet, asteroid, or starbase. There's no warning, just BAM "We can't survive this level of damage much longer, captain." then BOOM.
Sometimes, you're three warps into a mission, and you are heavily damaged. You have to park and wait for your emergency power to regenerate, because when you warp in, your shields will regen 20%, but your emergency power will not. If you forget leave the DS to regen shields, you can't have it folded up.
The saving grace for the game are upgrades. You can pick how to improve your ship by allocating earned points, based on mission completion rating, towards your crew. Sometimes, it's hard to figure out the right upgrades to get, but it's the addictive part of the game.
But, don't let that convince you to buy it. If you forget that you left it regenerating emergency power, and the DS powers off for low battery; or a child finds the DS and pulls out the game; or you have to turn the DS off in the middle of a mission...
...THEN IT WILL ERASE ALL STATS FOR YOUR PLAYER.
In other words, you don't just lose the mission you're at, but you go back to it being a brand new game. This happenned three times before I finally gave up.
This is an unacceptable problem with the game.
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